rodecomp/Source/Render
ragnarok-clanker 5fff0540e4 Decompile fn_02410 (?DecodeSprite@?A0xbf4183fb@@YAXABUSpriteRleImage@@PBIPAXH@Z)
Batch #17177 by eAthena: 1 byte-identical, 0 confirmed by peer review.

- fn_02410 ?DecodeSprite@?A0xbf4183fb@@YAXABUSpriteRleImage@@PBIPAXH@Z: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-11 14:22:54 +00:00
..
Device Decompile 7 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/UI/GameSettings/GameSettingsUI.h, ... 2026-11-11 10:44:54 +00:00
DeviceContext Maintenance: Forced resubmit of batch 17078 (same payload; supersedes it). Class layouts/signatures from binary evidence: CChangePart 2026-11-11 13:28:21 +00:00
Drawing Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
DX7 Decompile fn_02410 (?DecodeSprite@?A0xbf4183fb@@YAXABUSpriteRleImage@@PBIPAXH@Z) 2026-11-11 14:22:54 +00:00
DX9 Decompile fn_02428 (CSurfaceDX9::CSurfaceDX9) 2026-11-11 12:58:56 +00:00
Primitives Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Projection Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Text Confirm fn_19636 (CNavigationManager::RouteToSavedTarget) 2026-11-11 14:18:10 +00:00
Textures Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Renderer.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Renderer.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
RendererBackBuffer.h Decompile 2 functions in Source/Render/DX7/BackBufferDX7.cpp, Source/Render/DX7/DeviceOwnerDX7.h, ... 2026-11-04 18:54:31 +00:00
RenderSystemBase.h Decompile 3 functions in Source/Render/RenderSystemBase.h, Source/Render/DX7/RenderSystemDX7.h, ... 2026-11-05 04:44:20 +00:00