rodecomp/Source/Utility/Threading
ragnarok-clanker 430c471c21 Confirm 4 functions in Source/Client/Mode/LoginMode.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, ...
Batch #17157 by eAthena: 4 byte-identical, 0 confirmed by peer review.

- fn_06892 CAnimatedEmitterEffect::UpdateParticle: byte-identical (already on main)
- fn_07643 NThread::NThread: byte-identical (already on main)
- fn_08215 CNProtectGameGuardMgr::ErrorMessage: byte-identical (already on main)
- fn_09299 UIApplyForPartyWnd::OnCreate: byte-identical (already on main)

Merged automatically: every function is byte-identical to the original.
2026-11-11 14:17:23 +00:00
..
CSyncObject.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Utility headers (Async, Math, Threading) 2026-10-27 13:40:06 +00:00
NSyncObject.cpp Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
NSyncObject.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Utility headers (Async, Math, Threading) 2026-10-27 13:40:06 +00:00
NThread.cpp Confirm 4 functions in Source/Client/Mode/LoginMode.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, ... 2026-11-11 14:17:23 +00:00
NThread.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00