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CharacterParticleBundle.h
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Decompile fn_18576 (?Create@?$CEffectAllocator@VCChopChopClawMarks@@@?A0x3d349e23@@UAEPAVCEffect@@XZ)
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2026-10-29 09:57:46 +00:00 |
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Effect.cpp
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Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ...
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2026-10-29 12:59:22 +00:00 |
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Effect.h
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Decompile 4 functions in Source/Contents/Skills/SkillInfo.cpp, Source/Contents/EffectResourceSwitcher.cpp, ...
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2026-10-29 17:47:45 +00:00 |
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EffectActor.cpp
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Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
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2026-10-29 09:48:08 +00:00 |
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EffectActor.h
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Decompile 3 functions in Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ...
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2026-10-29 12:59:44 +00:00 |
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EffectAttachments.cpp
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RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers.
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2026-10-29 16:00:58 +01:00 |
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EffectAttachments.h
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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EffectForceRender.cpp
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Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ...
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2026-10-29 12:59:22 +00:00 |
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EffectLists.cpp
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Decompile 3 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/Effect.cpp, ...
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2026-10-29 10:47:33 +00:00 |
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EffectLists.h
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Decompile 3 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/Effect.cpp, ...
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2026-10-29 10:47:33 +00:00 |
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EffectMaker.cpp
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Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
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2026-10-29 09:48:08 +00:00 |
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EffectMaker.h
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Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
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2026-10-29 09:48:08 +00:00 |
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EffectPrim.cpp
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RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers.
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2026-10-29 16:00:58 +01:00 |
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EffectPrim.h
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Decompile fn_19941 (CEffectPrim::Prim3DSlotParticle)
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2026-10-29 19:28:34 +00:00 |
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EffectPrimitiveColor.cpp
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EffectPrimitiveState: split unknown_0258[4] into DHXJ chPoint/chVal1/chVal2/chVal3 (std::vector<float> each). Pure rename, codegen unchanged.
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2026-10-29 16:53:57 +01:00 |
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EffectPrimitiveMotion.cpp
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Decompile fn_19941 (CEffectPrim::Prim3DSlotParticle)
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2026-10-29 19:28:34 +00:00 |
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EffectPrimitiveMotion.h
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Decompile 4 functions in Source/Contents/Effects/EffectPrimitiveRendering.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ...
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2026-10-29 14:19:13 +00:00 |
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EffectPrimitiveRecords.cpp
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EffectPrimitiveState: name 84 CEffectPrim members after DHXJ (layout matches DHXJ member order with 12-byte std::vector and one extra 2026 dword at 0x1D8): stateCnt, duration, pattern, count, renderFlag, numSegment, speed/accel, gravSpeed/gravAccel, longitude/latitude/roll, size, alpha*, lati*/long*/roll* speeds and accels, radius*, width*/height*, orgPos, deltaPos/deltaPos2/deltaPos3, segPos, rotAxis, transform/rotTransform, etc. Pure rename, codegen unchanged (221/221 functions with includers).
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2026-10-29 15:58:02 +01:00 |
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EffectPrimitiveRendering.cpp
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Decompile fn_19854 (CEffectPrim::RenderGroundFog)
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2026-10-29 18:31:34 +00:00 |
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EffectPrimitiveRendering.h
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Restore translation-unit ownership and publish verified source corrections
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2026-10-25 15:42:21 +00:00 |
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EffectPrimitiveState.cpp
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RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers.
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2026-10-29 16:00:58 +01:00 |
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EffectPrimitiveState.h
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EffectPrimitiveState: split unknown_0258[4] into DHXJ chPoint/chVal1/chVal2/chVal3 (std::vector<float> each). Pure rename, codegen unchanged.
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2026-10-29 16:53:57 +01:00 |
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EffectTypes.cpp
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🛠️ refactor(effects): added EF_UNK enum entries and replaced raw numeric effect IDs
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2026-10-27 09:46:33 +01:00 |
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EffectTypes.h
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🛠️ refactor(effects): added EF_UNK enum entries and replaced raw numeric effect IDs
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2026-10-27 09:46:33 +01:00 |
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EffectVisibility.cpp
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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EffectVisibility.h
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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GravityControlEffect.h
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Decompile 4 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/GravityControlEffect.h, ...
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2026-10-29 09:55:51 +00:00 |
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Particle.cpp
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Decompile 6 functions in Source/Contents/Effects/Particle.cpp, Source/Contents/Effects/Particle.h
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2026-10-29 19:36:57 +00:00 |
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Particle.h
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Decompile fn_18809 (RandomRange)
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2026-10-29 19:36:50 +00:00 |
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ParticlePool.cpp
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Decompile 7 functions in Source/Contents/Effects/ParticlePool.cpp, Source/Contents/Effects/ParticlePool.h
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2026-10-29 19:34:31 +00:00 |
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ParticlePool.h
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Decompile fn_18855 (ParticlePool::Clear)
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2026-10-29 19:30:23 +00:00 |
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PartyEffect.cpp
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Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
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2026-10-29 18:23:21 +00:00 |
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PartyEffect.h
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Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
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2026-10-29 18:23:21 +00:00 |
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PartyMemberEffects.cpp
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Decompile 3 functions in Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ...
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2026-10-29 12:59:44 +00:00 |
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PartyMemberEffects.h
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Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ...
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2026-10-29 09:48:08 +00:00 |
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RagEffect.cpp
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Decompile 10 functions in Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h
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2026-10-29 19:43:18 +00:00 |
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RagEffect.h
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Decompile 10 functions in Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h
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2026-10-29 19:43:18 +00:00 |
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RagEffectInitialization.cpp
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RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers.
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2026-10-29 16:00:58 +01:00 |
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RagEffectInitialization.h
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Decompile fn_18182 (ResourceMgr::Exists)
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2026-10-28 19:50:12 +00:00 |
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RagEffectState.h
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RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers.
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2026-10-29 16:00:58 +01:00 |
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SkillEffects.h
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Decompile 4 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/GravityControlEffect.h, ...
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2026-10-29 09:55:51 +00:00 |