rodecomp/Source/Resource
ragnarok-clanker 94d7af3c89 Decompile 14 functions in Source/UI/Window/UIVideoWnd.cpp, Source/UI/Window/UIVideoWnd.h, ...
Batch #4320 by eAthena: 3 byte-identical, 11 confirmed by peer review.

- fn_17437 UIVideoWnd::UIVideoWnd: logic confirmed by peer review
- fn_17439 UIVideoWnd::`scalar deleting destructor': logic confirmed by peer review
- fn_17440 UIVideoWnd::Slot02: byte-identical
- fn_17441 UIVideoWnd::Slot15: logic confirmed by peer review
- fn_17442 UIVideoSkipButton::Paint: logic confirmed by peer review
- fn_17443 UIVideoWnd::Paint: logic confirmed by peer review
- fn_17444 UIVideoWnd::Slot19: logic confirmed by peer review
- fn_17445 UIVideoWnd::SendMsg: logic confirmed by peer review
- fn_17446 UIWaitDBSaveWnd::UIWaitDBSaveWnd: logic confirmed by peer review
- fn_17448 UIWaitDBSaveWnd::Slot15: logic confirmed by peer review
- fn_17449 UIWaitDBSaveWnd::Slot18: byte-identical
- fn_17450 UIWaitDBSaveWnd::Paint: logic confirmed by peer review
- fn_17451 UIWaitDBSaveWnd::Slot27: byte-identical
- fn_17452 UIWaitDBSaveWnd::Slot19: logic confirmed by peer review

Peer-reviewed-by: youko, Lumen, tayoba, Snow, KWDev, Bruwuno
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/UI/Window/UIVideoWnd.cpp, Source/UI/Dialogs/UIWaitDBSaveWnd.cpp
2026-10-30 03:42:21 +00:00
..
Audio Decompile 3 functions in Source/Resource/Audio/WaveResource.cpp, Source/Resource/Audio/WaveResource.h 2026-10-28 16:09:55 +00:00
Bitmap Decompile fn_09790 (UICaptchaRegisterWnd::SendMsg) 2026-10-30 01:43:57 +00:00
Models Decompile 6 functions in Source/Contents/Actors/RenderObject.cpp, Source/Resource/Models/ModelResource.cpp, ... 2026-10-29 21:33:16 +00:00
Sprites Decompile fn_07750 (CActRes::Load) 2026-10-28 16:23:38 +00:00
World Rename AffineMatrix -> matrix (DHXJ); clashes with variables named matrix use the elaborated form 'struct matrix'. Pure rename, codegen unchanged (383/383 functions identical with includers). 2026-10-29 12:33:14 +01:00
BinkRuntime.h Decompile 14 functions in Source/UI/Window/UIVideoWnd.cpp, Source/UI/Window/UIVideoWnd.h, ... 2026-10-30 03:42:21 +00:00
EmblemResource.cpp Decompile 3 functions in Source/Resource/EmblemResource.cpp, Source/Resource/EmblemResource.h, ... 2026-10-28 22:43:54 +00:00
EmblemResource.h Decompile 3 functions in Source/Resource/EmblemResource.cpp, Source/Resource/EmblemResource.h, ... 2026-10-28 22:42:32 +00:00
EZeffectResource.cpp Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
EZeffectResource.h Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
GifLzw.cpp Decompile fn_07868 (DecodeGifLzw) 2026-10-26 22:51:20 +00:00
GifLzw.h Decompile fn_07868 (DecodeGifLzw) 2026-10-26 22:51:20 +00:00
GifResource.cpp Decompile 8 functions in Source/Resource/GifResource.cpp, Source/Resource/GifResource.h, ... 2026-10-27 21:05:50 +00:00
GifResource.h Decompile 8 functions in Source/Resource/GifResource.cpp, Source/Resource/GifResource.h, ... 2026-10-27 21:05:50 +00:00
ImfLayerIndex.cpp Decompile fn_07938 (CImfRes::GetLayer) 2026-10-28 19:10:16 +00:00
ImfResource.cpp Decompile 7 functions in Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, ... 2026-10-28 13:18:31 +00:00
ImfResource.h Decompile fn_07938 (CImfRes::GetLayer) 2026-10-28 19:10:16 +00:00
MSGSTRINGID.h ✨ feat(Resource): added MSGSTRINGID enum definitions 2026-10-27 09:17:49 +01:00
PaletteResource.cpp Decompile 4 functions in Source/Resource/PaletteResource.cpp, Source/Resource/PaletteResource.h, ... 2026-10-27 08:51:32 +00:00
PaletteResource.h Decompile fn_08041 (CPaletteRes::Unload) 2026-10-27 08:32:45 +00:00
Resource.cpp Align method names with DHXJ (GetGameMode/GetLoginMode, CRes::Lock/Unlock, InitSegment, ShiftSegment, AnimMotion, ProcessAlpha, Prim3DCircle/Casting4/Casting5/Cylinder/CylinderHalf/ParticleSpline, Get_Angle, GetRadian, matrix MakeXRotation/AppendYRotation/MakeTranslate/MakeInverse, ResetInput, IncreaseSelection, GetKeyStrokeSize, UpdateMatrix, ResetQueue, Cleanup, CGroundScope::OnProcess). Pure renames, codegen unchanged (baseline with includers). 2026-10-29 12:09:28 +01:00
Resource.h Align method names with DHXJ (GetGameMode/GetLoginMode, CRes::Lock/Unlock, InitSegment, ShiftSegment, AnimMotion, ProcessAlpha, Prim3DCircle/Casting4/Casting5/Cylinder/CylinderHalf/ParticleSpline, Get_Angle, GetRadian, matrix MakeXRotation/AppendYRotation/MakeTranslate/MakeInverse, ResetInput, IncreaseSelection, GetKeyStrokeSize, UpdateMatrix, ResetQueue, Cleanup, CGroundScope::OnProcess). Pure renames, codegen unchanged (baseline with includers). 2026-10-29 12:09:28 +01:00
ResourceAliases.cpp Decompile 2 functions in Source/Resource/ResourceAliases.cpp, Source/Resource/ResourceAliases.h, ... 2026-10-27 08:52:33 +00:00
ResourceAliases.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Resource headers 2026-10-27 14:00:13 +00:00
ResourceByteReader.h 📝 docs(headers): annotated inlined methods 2026-10-27 10:43:00 +01:00
ResourceFailures.cpp Decompile 5 functions in Source/Client/ReplayPacketRecorder.h, Source/Contents/Emblems/EmblemUpload.h, ... 2026-10-28 16:45:10 +00:00
ResourceFailures.h Decompile 5 functions in Source/Client/ReplayPacketRecorder.h, Source/Contents/Emblems/EmblemUpload.h, ... 2026-10-28 16:45:10 +00:00
ResourceMgr.cpp Decompile fn_18175 (ResourceMgr::Load) 2026-10-28 23:26:18 +00:00
ResourceMgr.h Decompile fn_18191 (ResourceMgr::ClearExpired) 2026-10-28 22:45:59 +00:00
ResourcePresence.cpp Decompile fn_18182 (ResourceMgr::Exists) 2026-10-28 19:50:12 +00:00
ResourceTransient.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RmaResource.cpp Decompile 4 functions in Source/Resource/RmaResource.cpp, Source/Resource/RmaResource.h 2026-10-27 23:22:54 +00:00
RmaResource.h Decompile 4 functions in Source/Resource/RmaResource.cpp, Source/Resource/RmaResource.h 2026-10-27 23:22:54 +00:00
SkinPalette.cpp Decompile 41 functions in Source/Client/Input/InputCharset.cpp, Source/Client/Input/InputCharset.h, ... 2026-10-28 19:13:07 +00:00
SkinPalette.h Decompile 41 functions in Source/Client/Input/InputCharset.cpp, Source/Client/Input/InputCharset.h, ... 2026-10-28 19:13:07 +00:00
TextureNames.cpp Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
TextureNames.h Decompile 41 functions in Source/Client/Input/InputCharset.cpp, Source/Client/Input/InputCharset.h, ... 2026-10-28 19:13:07 +00:00
XmlNode.cpp Decompile 7 functions in Source/Resource/XmlNode.cpp, Source/Resource/XmlNode.h 2026-10-26 22:51:22 +00:00
XmlNode.h Decompile fn_23848 (CSession::LoadXmlTables) 2026-10-28 20:23:55 +00:00
XmlParsing.cpp Decompile 5 functions in Source/Resource/XmlParsing.cpp, Source/Resource/XmlNode.h 2026-10-27 23:23:01 +00:00