rodecomp/Source
ragnarok-clanker ec0dc52bf8 Decompile fn_06892 (CAnimatedEmitterEffect::UpdateParticle)
Batch #16331 by youko: 0 byte-identical, 1 confirmed by peer review.

- fn_06892 CAnimatedEmitterEffect::UpdateParticle: logic confirmed by peer review

Peer-reviewed-by: Yommy, Toshiro, bgamez23
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-10 17:52:04 +00:00
..
Archive Maintenance: Remove the hand-written std::unordered_map<short, std::function<..>> internals of PakAuxiliaryState::m_handlers (HashTab 2026-11-10 17:45:26 +00:00
Client Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
Contents Decompile fn_06892 (CAnimatedEmitterEffect::UpdateParticle) 2026-11-10 17:52:04 +00:00
File Decompile fn_21276 (ScriptMapName) 2026-11-10 14:47:15 +00:00
Interface
Network Decompile fn_20410 (ReleaseConnectionBlocks) 2026-11-10 17:45:04 +00:00
Render Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
Resource Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
Script Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
Security Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
UI Decompile fn_11267 (UITreeView::LayoutNodes) 2026-11-10 17:39:45 +00:00
Utility Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
ActorPickNode.cpp Maintenance: Move the extern template declaration of std::_Traits_compare<char_traits<char>> from 18 units into Source/Utility/StdStr 2026-11-10 10:18:14 +00:00
ActorPickNode.h Decompile fn_17909 (CActorPickNode::Clear) 2026-11-10 07:54:02 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-11-10 13:04:47 +00:00
LexiconTrie.cpp