Ragnarok Online reconstruction through Clank Together https://clank.rodecomp.online/
  • C++ 93.8%
  • C 5.1%
  • POV-Ray SDL 0.5%
  • CMake 0.4%
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ragnarok-clanker edec36d85f Record owner acceptance of verified source and no-decompile claims
Owner explicitly waived peer review for pending submissions. 1663 code candidates are already present on main with identical compiler code hashes and passed the pinned 449-unit build, lint, and reference checks. 47 no-decompilation claims are accepted by owner decision.

169 stale or unmapped candidates are returned for technical cleanup, not accepted. No source code is changed, no old file snapshot is merged, and no independent peer verdict is asserted or inserted.
2026-10-25 16:29:26 +00:00
Source Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
ThirdParty Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
.clang-format Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
.clangd Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
.gitignore Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
AGENTS.md Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
CMakeLists.txt Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
CODING_RULES.md Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
compile.json Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
configure-clangd.ps1 Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
decomp.json Allow original data tables up to 65536 initializer values 2026-10-25 14:42:05 +00:00
README.md Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
toolchain.lock.json Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00

Clank Together

This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds their addresses in every client build, so a new client version needs new addresses, not a retagged tree. decomp.json and compile.json pin the VS compiler and the exact command line of every source. See AGENTS.md for how to contribute.