..
Archive
Decompile fn_18114 (PakRegistry::ReadArchive)
2026-11-10 13:05:34 +00:00
Client
Decompile fn_03937 (CSession::SetOption)
2026-11-10 14:41:30 +00:00
Contents
Decompile fn_24280 (CArrowEffect::OnProcess)
2026-11-10 14:41:59 +00:00
File
Decompile fn_18256 (CreateUniqueFileName)
2026-11-10 12:14:11 +00:00
Interface
Network
Decompile 2 functions in Source/Network/Connection/Connection.cpp
2026-11-10 14:20:31 +00:00
Render
Decompile fn_02080 (CRendererDX7::ApplyFog)
2026-11-10 14:43:29 +00:00
Resource
Decompile fn_18182 (ResourceMgr::Exists)
2026-11-10 14:34:38 +00:00
Script
Decompile 6 functions in Source/Script/LuaScript.cpp
2026-11-10 13:28:06 +00:00
Security
Decompile 2 functions in Source/Security/NProtectGameGuardMgr.cpp
2026-11-10 09:47:38 +00:00
UI
Decompile fn_10869 (UIResizer::OnMouseMove)
2026-11-10 14:43:14 +00:00
Utility
Decompile fn_02027 (matrix::MakeInverse)
2026-11-10 14:41:25 +00:00
ActorPickNode.cpp
Maintenance: Move the extern template declaration of std::_Traits_compare<char_traits<char>> from 18 units into Source/Utility/StdStr
2026-11-10 10:18:14 +00:00
ActorPickNode.h
Decompile fn_17909 (CActorPickNode::Clear)
2026-11-10 07:54:02 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-11-10 13:04:47 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00