rodecomp/Source/Render/DX7
ragnarok-clanker ee080aa33c Decompile fn_02080 (CRendererDX7::ApplyFog)
Batch #16124 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_02080 CRendererDX7::ApplyFog: logic confirmed by peer review

Peer-reviewed-by: alisonrag, youko
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-10 14:43:29 +00:00
..
BackBufferDX7.cpp Decompile fn_02103 (CRendererDX7::LockBackBuffer) 2026-11-10 14:11:14 +00:00
DeviceCapabilitiesDX7.cpp Decompile fn_01896 (DeviceOwnerDX7::CreateRenderer) 2026-11-07 20:12:41 +00:00
DeviceOwnerDX7.cpp Decompile fn_01894 (DeviceOwnerDX7::CreateSurfaces) 2026-11-10 09:28:56 +00:00
DeviceOwnerDX7.h Decompile fn_02086 (DeviceOwnerDX7Handle::PackColor) 2026-11-10 11:55:36 +00:00
DirectDrawEnumeration.cpp Decompile fn_09778 (DirectDrawEnumeration::Device) 2026-11-10 13:29:17 +00:00
DirectDrawEnumeration.h Decompile fn_23334 (AcceptAnyDirectDrawDevice) 2026-10-29 21:59:03 +00:00
DisplayModeDX7.cpp Decompile fn_02331 (EnumerateDisplayModesDX7) 2026-11-10 09:49:09 +00:00
QueuedDrawingDX7.h Decompile fn_02093 (CRendererDX7::DrawAuxiliaryQueue) 2026-11-10 13:17:27 +00:00
RenderAdapterDX7.cpp Decompile 2 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/Render/RenderAdapter.h, ... 2026-11-01 00:03:54 +00:00
RendererDX7Operations.cpp Decompile fn_02086 (DeviceOwnerDX7Handle::PackColor) 2026-11-10 11:55:36 +00:00
RendererFogDX7.cpp Decompile fn_02080 (CRendererDX7::ApplyFog) 2026-11-10 14:43:29 +00:00
RendererFogDX7.h Confirm fn_02080 (CRendererDX7::ApplyFog) 2026-11-05 04:18:03 +00:00
RendererPresentationDX7.cpp Decompile fn_02087 (CRendererDX7::Present) 2026-11-10 14:26:06 +00:00
RenderSystemDX7.cpp Decompile fn_02328 (CRenderSystemDX7::BackBufferTexture) 2026-11-10 09:10:50 +00:00
RenderSystemDX7.h Maintenance: Forced (approved by the maintainer: small score loss accepted for correct behaviour). Resubmission of 13473, returned on 2026-11-06 18:29:50 +00:00
RenderToTextureDX7.cpp Decompile fn_10125 (CRendererDX7::RenderToTexture) 2026-11-10 12:30:22 +00:00
ScreenshotDX7.cpp Decompile fn_02110 (CRendererDX7::SaveJpeg) 2026-11-07 18:51:20 +00:00
SurfaceDX7.cpp Decompile fn_01805 (CSurfaceDX7::Upload) 2026-11-10 12:52:48 +00:00
SurfaceDX7.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Render headers (DX7, DX9, Primitives, Text, Textures) 2026-10-27 13:48:11 +00:00
TextureAllocationDX7.h Maintenance: [forced, user-approved] R10b: remove invented RendererPresentation, RendererPresentationDX7 and TextureDX7Context. Evide 2026-11-03 14:14:42 +00:00
TextureBindingDX7.cpp Decompile fn_02119 (CRendererDX7::SetTexture) 2026-11-10 12:57:42 +00:00
TextureCalibrationDX7.cpp Decompile fn_01905 (DeviceOwnerDX7::CalibrateTextureCoordinates) 2026-11-10 12:12:16 +00:00
TextureDX7.cpp Decompile fn_01826 (CTextureDX7::Upload) 2026-11-10 12:55:48 +00:00
TextureDX7.h Confirm fn_10125 (CRendererDX7::RenderToTexture) 2026-11-05 19:58:17 +00:00
TextureModesDX7.cpp Maintenance: [forced, user-approved] R10a: remove the invented DX7 view structs RendererDX7Operations {owner, device}, QueuedDrawingD 2026-11-03 14:00:14 +00:00