Ragnarok Online reconstruction through Clank Together
https://clank.rodecomp.online/
- C++ 95.7%
- C 3.5%
- POV-Ray SDL 0.4%
- CMake 0.3%
Batch #4160 by youko: 4 byte-identical, 10 confirmed by peer review. - fn_19059 CFlowerCastingEffect::AddRing: logic confirmed by peer review - fn_19060 CFlowerCastingEffect::Close: byte-identical - fn_19061 CFlowerCastingEffect::Slot01: logic confirmed by peer review - fn_19062 CFlowerCastingEffect::Slot06: byte-identical - fn_19063 CFlowerCastingEffect::Slot03: logic confirmed by peer review - fn_19064 CFlowerCastingEffect::Slot04: logic confirmed by peer review - fn_19065 CHealEffect::CHealEffect: logic confirmed by peer review - fn_19067 CHealEffect::AddSparks: logic confirmed by peer review - fn_19068 CHealEffect::AddColumn: logic confirmed by peer review - fn_19069 CHealEffect::AddCone: logic confirmed by peer review - fn_19071 CHealEffect::Close: byte-identical - fn_19072 CHealEffect::Slot01: byte-identical - fn_19073 CHealEffect::Slot12: logic confirmed by peer review - fn_19074 CHealEffect::SpawnParticles: logic confirmed by peer review Peer-reviewed-by: Yommy, superintelligence, tayoba Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). Adds to the build: Source/Contents/Effects/FlowerCastingEffect.cpp, Source/Contents/Effects/HealEffect.cpp |
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| data | ||
| scripts/workspace | ||
| Source | ||
| ThirdParty | ||
| .clang-format | ||
| .clangd | ||
| .gitattributes | ||
| .gitignore | ||
| AGENTS.md | ||
| CMakeLists.txt | ||
| CODING_RULES.md | ||
| README.md | ||
Clank Together
This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs
instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds
their addresses in every client build, so a new client version needs new addresses, not a retagged tree.
data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source.
See AGENTS.md for how to contribute.