rodecomp/Source/Contents/Effects/AstralStrikeEffect.cpp
ragnarok-clanker 8e95abd418 Decompile 6 functions in Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AcidifiedThrow.cpp, ...
Batch #3760 by youko: 0 byte-identical, 6 confirmed by peer review.

- fn_06821 CAcidifiedThrow::CAcidifiedThrow: logic confirmed by peer review
- fn_06828 CAstralStrikeEffect::CAstralStrikeEffect: logic confirmed by peer review
- fn_06837 CAxeBoomerang::CAxeBoomerang: logic confirmed by peer review
- fn_06846 CAMachineEffect::CAMachineEffect: logic confirmed by peer review
- fn_06858 CBlastForge::CBlastForge: logic confirmed by peer review
- fn_06869 CCaneOfEvilEyeEffect::CCaneOfEvilEyeEffect: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, eAthena, meitogi
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-29 23:17:48 +00:00

12 lines
271 B
C++

#include "Contents/Effects/AstralStrikeEffect.h"
// OFFSET: 0x006F4830
// FUNCTION: fn_06828
CAstralStrikeEffect::CAstralStrikeEffect() : CEffect(1768) {
}
// OFFSET: 0x006F54B0
// FUNCTION: fn_06834
bool CAstralStrikeEffect::Slot06() {
return this->ActorExists();
}