Batch #3986 by sherollyner: 0 byte-identical, 3 confirmed by peer review. - fn_07044 CJupitelThunderStormEffect::Slot06: logic confirmed by peer review - fn_07045 CJupitelThunderStormEffect::Slot03: logic confirmed by peer review - fn_07046 CJupitelThunderStormEffect::Slot04: logic confirmed by peer review Peer-reviewed-by: eAthena, Yommy, superintelligence Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
92 lines
2.7 KiB
C++
92 lines
2.7 KiB
C++
#include "Contents/Effects/JupitelThunderStormEffect.h"
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#include "Client/Mode/CGameMode.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Contents/Camera/Camera.h"
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#include "Contents/Effects/EffectMemoryMgr.h"
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#include "Contents/Effects/Particle.h"
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// INLINED
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static bool ParticleAlive(const CParticle* particle) {
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return particle->life == 0.0f || static_cast<float>(particle->unknown_00E8) < particle->life * 60.0f;
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}
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// OFFSET: 0x00705F80
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// FUNCTION: fn_07040
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CJupitelThunderStormEffect::CJupitelThunderStormEffect() : CEffect(2366), particle(nullptr), step{}, duration(10) {
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}
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// OFFSET: 0x00706110
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// FUNCTION: fn_07042
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void CJupitelThunderStormEffect::Close() {
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if (this->particle) {
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FreeParticle(this->particle);
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this->particle = nullptr;
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}
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for (std::vector<CParticle*>::iterator it = this->particles.begin(); it != this->particles.end(); ++it) {
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if (*it) {
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FreeParticle(*it);
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}
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}
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this->particles.clear();
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}
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// OFFSET: 0x007065F0
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// FUNCTION: fn_07044
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bool CJupitelThunderStormEffect::Slot06() {
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if (this->particle && ParticleAlive(this->particle)) {
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return true;
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}
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for (std::vector<CParticle*>::iterator it = this->particles.begin(); it != this->particles.end(); ++it) {
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if (*it && ParticleAlive(*it)) {
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return true;
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}
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}
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return false;
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}
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// OFFSET: 0x00706690
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// FUNCTION: fn_07045
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void CJupitelThunderStormEffect::Slot03() {
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if (CParticle* particle = this->particle) {
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if (ParticleAlive(particle)) {
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vector3d position;
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if (this->frame < this->duration) {
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position.x = particle->position.x + this->step.x;
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position.y = particle->position.y + this->step.y;
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position.z = particle->position.z + this->step.z;
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} else {
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position.x = this->sourcePosition[0];
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position.y = this->sourcePosition[1];
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position.z = this->sourcePosition[2];
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}
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particle->position = position;
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static_cast<CEZ2STRParticle*>(this->particle)->Process(0.0f, 0.0f, 0.0f);
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} else {
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FreeParticle(particle);
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this->particle = nullptr;
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}
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}
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for (std::vector<CParticle*>::iterator it = this->particles.begin(); it != this->particles.end(); ++it) {
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if (*it) {
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static_cast<CEZ2STRParticle*>(*it)->Process(0.0f, 0.0f, 0.0f);
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}
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}
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}
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// OFFSET: 0x007067C0
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// FUNCTION: fn_07046
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void CJupitelThunderStormEffect::Slot04() {
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if (this->particle) {
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static_cast<CEZ2STRParticle*>(this->particle)->DrawScreen(static_cast<CGameMode*>(g_modeMgr.GetGameMode())->camera->frame.view);
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}
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for (std::vector<CParticle*>::iterator it = this->particles.begin(); it != this->particles.end(); ++it) {
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if (*it) {
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static_cast<CEZ2STRParticle*>(*it)->DrawScreen(static_cast<CGameMode*>(g_modeMgr.GetGameMode())->camera->frame.view);
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}
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}
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}
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