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ModelActor.cpp
Decompile 3 functions in Source/Contents/Effects/Skills/ArrowEffect.cpp, Source/Contents/Effects/Skills/JupitelThunderStormEffect.cpp, ...
2026-11-11 12:52:18 +00:00
ModelActor.h
Decompile fn_24304 (CSkill::ShowModel)
2026-11-11 12:58:23 +00:00
ModelActorBounds.cpp
Decompile 2 functions in Source/Contents/Models/ModelActorBounds.cpp
2026-11-05 12:00:08 +00:00
ModelAnimation.cpp
Decompile fn_01724 (ModelRotationTrack::Sample)
2026-11-10 14:46:25 +00:00
ModelAnimation.h
Decompile fn_17482 (C3dNodeV1::Initialize)
2026-11-12 02:08:16 +00:00
ModelKeyframes.cpp
Decompile fn_17482 (C3dNodeV1::Initialize)
2026-11-12 02:08:16 +00:00
ModelLighting.cpp
Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
2026-11-11 16:21:46 +00:00
ModelMovies.cpp
Decompile fn_09164 (NamedBinkMovie::AddPosition)
2026-11-10 16:41:30 +00:00
ModelNode.cpp
Decompile fn_17482 (C3dNodeV1::Initialize)
2026-11-12 02:08:16 +00:00
ModelNode.h
Decompile fn_01727 (SampleModelTexture)
2026-11-12 09:46:21 +00:00
ModelNodeBounds.cpp
Rename AffineMatrix -> matrix (DHXJ); clashes with variables named matrix use the elaborated form 'struct matrix'. Pure rename, codegen unchanged (383/383 functions identical with includers).
2026-10-29 12:33:14 +01:00
ModelOcclusion.cpp
Decompile fn_02019 (Intersects)
2026-11-10 00:24:16 +00:00
ModelPlayback.cpp
Decompile 7 functions in Source/Contents/Models/ModelPlayback.cpp, Source/Contents/Actors/ActorPickNode.cpp, ...
2026-11-11 12:54:30 +00:00
ModelQuaternion.cpp
Decompile 2 functions in Source/Contents/Models/ModelQuaternion.cpp
2026-11-10 19:54:38 +00:00
ModelRendering.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
ModelRendering.h
Decompile 2 functions in Source/Contents/Models/ModelRendering.cpp, Source/Contents/Models/ModelRendering.h
2026-11-05 10:39:56 +00:00
ModelSpatial.cpp
Decompile fn_17702 (OrientedBounds::Intersects)
2026-11-10 13:42:28 +00:00
ModelSpatial.h
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 2: Items, Models, Movies, Skills,
2026-10-27 13:52:05 +00:00
ModelTextureAnimation.cpp
Decompile fn_01727 (SampleModelTexture)
2026-11-12 09:46:21 +00:00