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Archive
Confirm 2 functions in Source/Archive/GPak.h, Source/Archive/GPak.cpp, ...
2026-11-07 12:38:26 +00:00
Client
Decompile fn_21332 (CGameMode::ProcessActorClick)
2026-11-07 17:42:41 +00:00
Contents
Decompile 2 functions in Source/Contents/Skills/SkillActionAlitea.cpp
2026-11-07 17:49:40 +00:00
File
Decompile fn_18245 (RemoveDirectoryTree)
2026-11-07 17:37:24 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
2026-11-07 14:05:21 +00:00
Render
Decompile fn_17537 (RenderVertexPool::Acquire)
2026-11-07 17:53:41 +00:00
Resource
Decompile fn_07881 (CEmblemRes::Load)
2026-11-07 17:47:21 +00:00
Script
Decompile fn_01131 (CLuaInstance::LoadFile)
2026-11-07 17:20:16 +00:00
Security
Decompile fn_08209 (CNProtectGameGuardMgr::Initialize)
2026-11-07 03:43:23 +00:00
UI
Decompile 3 functions in Source/UI/Edit/UIEditCtrl.cpp
2026-11-07 17:48:48 +00:00
Utility
Maintenance: g_inlineCharset (gl_24543, 0x016D3B08) lies in the uninitialised tail of .data in the original (raw size 0x7A200, offset
2026-11-07 15:29:49 +00:00
ActorPickNode.cpp
Decompile 2 functions in Source/ActorPickNode.cpp
2026-11-05 14:26:36 +00:00
ActorPickNode.h
Confirm fn_17911 (CActorPickNode::MakeQuardTree)
2026-11-05 03:47:31 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-10-31 12:07:19 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00