Batch #10277 by ragnarok-clanker: forced by an admin (17 lower score(s), 63 changed function(s)); checked with 414 compiled unit(s), including every includer of Source/Contents/Effects/RagEffect.h, Source/Contents/Models/ModelActor.h, Source/Contents/Models/ModelNode.h, Source/Contents/Models/ModelRendering.h, Source/Contents/World/WorldModelView.h, Source/Contents/World/WorldOcclusion.h, Source/Contents/World/WorldTerrainPicking.h, Source/Render/Projection/RendererViewport.h, Source/Render/Projection/RenderProjection.h. Deletes: Source/Render/Projection/RenderProjection.h
12 lines
381 B
C
12 lines
381 B
C
#ifndef RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDTERRAINPICKING_H
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#define RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDTERRAINPICKING_H
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struct WorldSpatialTree;
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bool PickTerrainRay(const float* ray, WorldSpatialTree& root, int& column, int& row);
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bool PickScreenTerrain(
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int x, int y, const float* origin, const float* cameraMatrix, WorldSpatialTree& root, int& column, int& row
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);
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#endif
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