Batch #12342 by cremane: 0 byte-identical, 1 confirmed by peer review. - fn_10125 CRendererDX7::RenderToTexture: logic confirmed by peer review Peer-reviewed-by: Yommy, gordaoprogramas, dori Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
88 lines
3.5 KiB
C++
88 lines
3.5 KiB
C++
#include "Render/DX7/RenderSystemDX7.h"
|
|
#include "Render/DX7/DeviceOwnerDX7.h"
|
|
#include "Render/Primitives/RenderPrimitive.h"
|
|
#include "Render/RendererDX7.h"
|
|
#include "Render/Textures/TextureCache.h"
|
|
#include "Render/DX7/TextureDX7.h"
|
|
|
|
#include <wrl/client.h>
|
|
|
|
using Microsoft::WRL::ComPtr;
|
|
|
|
// OFFSET: 0x00544120
|
|
// FUNCTION: fn_01813
|
|
bool CTextureDX7::CopySurface(IDirectDrawSurface7* source, const RECT* rectangle) {
|
|
return this->m_surface && SUCCEEDED(this->m_surface->Blt(const_cast<RECT*>(rectangle), source, const_cast<RECT*>(rectangle), DDBLT_WAIT, nullptr));
|
|
}
|
|
|
|
// OFFSET: 0x00813CA0
|
|
// FUNCTION: fn_10125
|
|
bool CRendererDX7::RenderToTexture(
|
|
int width, int height, const std::list<RenderPrimitive*>& primitives, CTexture*& texture
|
|
) {
|
|
if (!texture) {
|
|
texture = CreateTexture(width, height, TextureFormat::A8R8G8B8, false, false);
|
|
|
|
if (!texture) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
DDSURFACEDESC2 description{};
|
|
description.dwSize = sizeof(description);
|
|
description.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
|
|
description.dwWidth = width;
|
|
description.dwHeight = height;
|
|
description.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM;
|
|
description.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
|
|
description.ddpfPixelFormat.dwRGBBitCount = 32;
|
|
description.ddpfPixelFormat.dwRBitMask = 0xFF0000;
|
|
description.ddpfPixelFormat.dwGBitMask = 0xFF00;
|
|
description.ddpfPixelFormat.dwBBitMask = 0xFF;
|
|
description.ddpfPixelFormat.dwRGBAlphaBitMask = 0xFF000000;
|
|
ComPtr<IDirectDrawSurface7> target;
|
|
|
|
if (FAILED((g_deviceOwnerDX7 ? g_deviceOwnerDX7->draw : nullptr)->CreateSurface(&description, target.GetAddressOf(), nullptr))) {
|
|
return false;
|
|
}
|
|
|
|
ComPtr<IDirectDrawSurface7> previous;
|
|
if ((g_deviceOwnerDX7 ? g_deviceOwnerDX7->device : nullptr)->GetRenderTarget(previous.GetAddressOf()) != S_OK) {
|
|
return false;
|
|
}
|
|
|
|
DWORD depth = 0;
|
|
if ((g_deviceOwnerDX7 ? g_deviceOwnerDX7->device : nullptr)->GetRenderState(D3DRENDERSTATE_ZENABLE, &depth) != S_OK) {
|
|
return false;
|
|
}
|
|
|
|
DWORD fog = 0;
|
|
if ((g_deviceOwnerDX7 ? g_deviceOwnerDX7->device : nullptr)->GetRenderState(D3DRENDERSTATE_FOGENABLE, &fog) != S_OK) {
|
|
return false;
|
|
}
|
|
|
|
if ((g_deviceOwnerDX7 ? g_deviceOwnerDX7->device : nullptr)->SetRenderTarget(target.Get(), 0) == S_OK) {
|
|
(g_deviceOwnerDX7 ? g_deviceOwnerDX7->device : nullptr)->SetRenderState(D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
|
|
(g_deviceOwnerDX7 ? g_deviceOwnerDX7->device : nullptr)->SetRenderState(D3DRENDERSTATE_FOGENABLE, 0);
|
|
(g_deviceOwnerDX7 ? g_deviceOwnerDX7->device : nullptr)->Clear(0, nullptr, D3DCLEAR_TARGET, 0, 0, 0);
|
|
|
|
if ((g_deviceOwnerDX7 ? g_deviceOwnerDX7->device : nullptr)->BeginScene() == S_OK) {
|
|
for (auto* primitive : primitives) {
|
|
auto* selected = static_cast<CTextureDX7*>(primitive->texture);
|
|
|
|
this->SetTexture(0, selected);
|
|
primitive->Draw(reinterpret_cast<int>(g_deviceOwnerDX7 ? g_deviceOwnerDX7->device : nullptr));
|
|
}
|
|
|
|
(g_deviceOwnerDX7 ? g_deviceOwnerDX7->device : nullptr)->EndScene();
|
|
RECT rectangle{0, 0, width, height};
|
|
static_cast<CTextureDX7*>(texture)->CopySurface(target.Get(), &rectangle);
|
|
}
|
|
|
|
(g_deviceOwnerDX7 ? g_deviceOwnerDX7->device : nullptr)->SetRenderTarget(previous.Get(), 0);
|
|
(g_deviceOwnerDX7 ? g_deviceOwnerDX7->device : nullptr)->SetRenderState(D3DRENDERSTATE_ZENABLE, depth);
|
|
(g_deviceOwnerDX7 ? g_deviceOwnerDX7->device : nullptr)->SetRenderState(D3DRENDERSTATE_FOGENABLE, fog);
|
|
}
|
|
|
|
return true;
|
|
}
|