rodecomp/Source/UI/Window/UIMonsterDisplayWnd.h
ragnarok-clanker 870d7fb840 Decompile fn_12183 (UIMonsterDisplayWnd::Slot15)
Batch #8834 by KWDev: 0 byte-identical, 1 confirmed by peer review.

- fn_12183 UIMonsterDisplayWnd::Slot15: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, gordaoprogramas, youko, Romain, pedrao
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 22:08:52 +00:00

26 lines
744 B
C++

#ifndef RAGNAROK_SOURCE_UI_WINDOW_UIMONSTERDISPLAYWND_H
#define RAGNAROK_SOURCE_UI_WINDOW_UIMONSTERDISPLAYWND_H
#include "UI/Window/UIFrameWnd.h"
#include <string>
struct UIButtonContext;
class UIMonsterDisplayWnd : public UIFrameWnd {
public:
UIMonsterDisplayWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls);
/* 00B4 */ std::string m_name;
/* 00CC */ std::string unknown_00CC;
/* 00E4 */ unsigned char unknown_00E4;
void Slot15(int width, int height) override;
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
protected:
UIButtonContext* m_controls;
};
#endif