..
Archive
Decompile 2 functions in Source/Archive/PakFile.cpp, Source/Archive/PakCipher.cpp, ...
2026-11-06 20:57:16 +00:00
Client
Decompile fn_23569 (CSession::IsGuildMemberCharacter)
2026-11-06 20:55:25 +00:00
Contents
Decompile 3 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameObject.cpp, ...
2026-11-06 20:56:39 +00:00
File
Decompile fn_18255 (CreateDirectoryPath)
2026-11-06 20:08:41 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile 3 functions in Source/Network/ClientOptionPacket.cpp
2026-11-06 16:39:41 +00:00
Render
Maintenance: Forced (approved by the maintainer: small score loss accepted for correct behaviour). Resubmission of 13473, returned on
2026-11-06 18:29:50 +00:00
Resource
Confirm 3 functions in Source/Resource/Bitmap/BitmapImage.h, Source/Resource/Bitmap/BitmapImage.cpp, ...
2026-11-06 20:41:02 +00:00
Script
Decompile fn_18352 (SetSubChatWndList)
2026-11-06 19:57:52 +00:00
Security
Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
2026-11-06 16:08:47 +00:00
UI
Decompile fn_10875 (UIButton::ResetCursor)
2026-11-06 20:53:45 +00:00
Utility
Confirm fn_07577 (NAsyncWorkThread::~NAsyncWorkThread)
2026-11-06 20:47:29 +00:00
ActorPickNode.cpp
Decompile 2 functions in Source/ActorPickNode.cpp
2026-11-05 14:26:36 +00:00
ActorPickNode.h
Confirm fn_17911 (CActorPickNode::MakeQuardTree)
2026-11-05 03:47:31 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-10-31 12:07:19 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00