Batch #13441 by SapitoSucio: 2 byte-identical, 0 confirmed by peer review. - fn_09248 UIAchViewWnd::SendMsg: byte-identical - fn_17683 CWorld::UpdateGuildMasterApproach: byte-identical Merged automatically: every function is byte-identical to the original. |
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| .. | ||
| SkyBox.cpp | ||
| SkyBox.h | ||
| World.h | ||
| WorldActors.cpp | ||
| WorldEffects.cpp | ||
| WorldEnvironment.h | ||
| WorldGroundImport.h | ||
| WorldModelLoading.cpp | ||
| WorldModelLoading.h | ||
| WorldModelView.cpp | ||
| WorldModelView.h | ||
| WorldObjects.cpp | ||
| WorldOcclusion.cpp | ||
| WorldOcclusion.h | ||
| WorldProximity.cpp | ||
| WorldProximity.h | ||
| WorldRayQuery.cpp | ||
| WorldRayQuery.h | ||
| WorldSpatialInitialization.cpp | ||
| WorldSpatialInitialization.h | ||
| WorldSpatialTree.cpp | ||
| WorldSpatialTree.h | ||
| WorldTerrainPicking.cpp | ||
| WorldTerrainPicking.h | ||
| WorldViewSpatial.cpp | ||