rodecomp/Source
ragnarok-clanker fa7f37ee26 Decompile 2 functions in Source/UI/Window/FuncDrawWNDChar.cpp
Batch #14399 by eAthena: 0 byte-identical, 2 confirmed by peer review.

- fn_09731 FuncDrawWNDChar::BodyAnchorOffset: logic confirmed by peer review
- fn_09732 FuncDrawWNDChar::LayerAnchorOffset: logic confirmed by peer review

Peer-reviewed-by: Yommy, secret, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-07 08:25:52 +00:00
..
Archive Decompile 3 functions in Source/Archive/PakName.cpp 2026-11-07 05:18:23 +00:00
Client Decompile fn_23626 (CSession::SetFriendOffline) 2026-11-07 08:14:14 +00:00
Contents Decompile fn_06323 (CGameSettingsMgr::ToggleOption) 2026-11-07 08:23:56 +00:00
File Decompile fn_18256 (CreateUniqueFileName) 2026-11-07 00:48:52 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile fn_20390 (CConnection::Close) 2026-11-07 08:10:13 +00:00
Render Decompile fn_02080 (CRendererDX7::ApplyFog) 2026-11-07 08:24:18 +00:00
Resource Decompile fn_07958 (C3dAnimModelRes::Load) 2026-11-07 08:13:13 +00:00
Script Decompile 2 functions in Source/Script/LuaScript.cpp 2026-11-07 04:03:27 +00:00
Security Decompile fn_08209 (CNProtectGameGuardMgr::Initialize) 2026-11-07 03:43:23 +00:00
UI Decompile 2 functions in Source/UI/Window/FuncDrawWNDChar.cpp 2026-11-07 08:25:52 +00:00
Utility Decompile fn_03439 (AsyncDiagnostic::MoveFrom) 2026-11-07 07:09:52 +00:00
ActorPickNode.cpp Decompile 2 functions in Source/ActorPickNode.cpp 2026-11-05 14:26:36 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00