Decompile 10 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, Source/UI/Edit/UIEditCtrl.cpp, ...
Batch #13184 by KWDev: 10 byte-identical, 0 confirmed by peer review.
- fn_13240 ItemTypeNameLess::operator(): byte-identical
- fn_09213 UIAchSummaryWnd::Slot15: byte-identical
- fn_16780 CUISelectPackageItemBox::OnOk: byte-identical
- fn_13323 UIMerchantMirrorItemWnd::Slot15: byte-identical
- fn_12435 UIChangeNameWnd::IsNameWithinLimit: byte-identical
- fn_16006 GameSettingsUI::CUIGroupProcessPriority::OnSelect: byte-identical
- fn_15442 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderAdapter>::SelectItem: byte-identical
- fn_15443 CUIListBoxEx<GameSettingsUI::CUIComboItem,DisplayMode>::SelectItem: byte-identical
- fn_15444 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderBackend>::SelectItem: byte-identical
- fn_15445 CUIListBoxEx<GameSettingsUI::CUIComboItem,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >::SelectItem: byte-identical
Merged automatically: every function is byte-identical to the original.