Batch #16897 by KWDev: 10 byte-identical, 0 confirmed by peer review. - fn_24361 StartClientProcess: byte-identical - fn_22336 AiMercenaryAttack: byte-identical - fn_22345 AiMoveToOwner: byte-identical - fn_22346 AiSkillGround: byte-identical - fn_22347 AiSkillObject: byte-identical - fn_07093 CPowderingEffect::IsAlive: byte-identical - fn_18033 GuildInfo::RemoveAgitId: byte-identical - fn_06537 NEO_PACKAGEITEM::CPaidPackageItemMgr::LoadScript: byte-identical - fn_04447 CSelectPackageItemMgr::LoadScript: byte-identical - fn_09082 CSimpleStringMgr::AddString: byte-identical Merged automatically: every function is byte-identical to the original.
336 lines
8.8 KiB
C++
336 lines
8.8 KiB
C++
#include "Contents/Guild/GuildInfo.h"
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#include "Client/Mode/CGameMode.h"
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#include "Client/Session/Session.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Contents/Actors/GameActor.h"
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#include "Contents/Actors/Pc.h"
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#include "Contents/Tables/MessageTable.h"
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#include "Contents/World/World.h"
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#include "UI/Window/UIWindow.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "Resource/MSGSTRINGID.h"
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// GLOBAL: gl_25465
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GuildInfo g_guildInfo;
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// OFFSET: 0x00AE38C0
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// FUNCTION: fn_18026
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GuildInfo::GuildInfo() {
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this->Init();
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}
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// OFFSET: 0x00AE40C0
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// FUNCTION: fn_18029
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void GuildInfo::AddBannedMember(const Unknown00ECEntry& entry) {
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this->bannedMembers.push_back(entry);
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g_windowMgr.RefreshGuildWindows();
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}
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// OFFSET: 0x00AE41C0
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// FUNCTION: fn_18030
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void GuildInfo::ChangeMemberPosition(int aid, int cid, int position) {
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for (auto it = this->m_members.begin(); it != this->m_members.end(); ++it) {
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if (it->accountId == aid && it->characterId == cid) {
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it->positionId = position;
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it->positionName = this->m_positions[it->positionId];
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return;
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}
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}
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}
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// OFFSET: 0x00AE4230
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// FUNCTION: fn_18031
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void GuildInfo::ClearAgitIds() {
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this->agitIds.clear();
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}
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// OFFSET: 0x00AE4240
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// FUNCTION: fn_18032
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void GuildInfo::ClearMembers() {
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this->m_members.clear();
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}
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// OFFSET: 0x00AE4270
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// FUNCTION: fn_18033
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void GuildInfo::RemoveAgitId(int value) {
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auto it = this->agitIds.begin();
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for (; it != this->agitIds.end(); ++it) {
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if (value == *it) {
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break;
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}
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}
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if (it != this->agitIds.end()) {
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this->agitIds.erase(it);
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}
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}
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// OFFSET: 0x00AE42C0
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// FUNCTION: fn_18034
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void GuildInfo::RemoveRelatedGuild(int guildId, int relation) {
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for (auto it = this->relatedGuilds.begin(); it != this->relatedGuilds.end(); ++it) {
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if (it->guildId == guildId && it->relation == relation) {
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this->relatedGuilds.erase(it);
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g_windowMgr.RefreshGuildWindows();
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return;
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}
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}
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}
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// OFFSET: 0x00AE4380
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// FUNCTION: fn_18035
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int GuildInfo::GetMemberAccountId(const char* name) {
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for (auto it = this->m_members.begin(); it != this->m_members.end(); ++it) {
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if (it->name == name) {
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return it->accountId;
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}
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}
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return -1;
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}
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// OFFSET: 0x00AE43E0
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// FUNCTION: fn_18036
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int GuildInfo::GetAgitId(int index) {
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return this->agitIds[index];
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}
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// OFFSET: 0x00AE4690
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// FUNCTION: fn_18037
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int GuildInfo::CountRelatedGuilds(int relation) {
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int count = 0;
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for (auto it = this->relatedGuilds.begin(); it != this->relatedGuilds.end(); ++it) {
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if (it->relation == relation) {
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++count;
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}
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}
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return count;
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}
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// OFFSET: 0x00AE46C0
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// FUNCTION: fn_18038
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int GuildInfo::GetAgitCount() {
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return static_cast<int>(this->agitIds.size());
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}
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// OFFSET: 0x00AE4740
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// FUNCTION: fn_18039
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void GuildInfo::Init() {
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this->m_guildId = 0;
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if (g_modeMgr.GetGameMode() &&
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static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene &&
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static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player) {
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static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->SetGdid(0);
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}
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this->canInvite = 0;
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this->canExpel = 0;
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this->isMaster = 0;
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this->masterCharacterId = 0;
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this->requestState = 0;
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this->guildTabBitmask = -1;
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this->infoRequested = 0;
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this->membersRequested = 0;
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this->positionsRequested = 0;
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this->skillsRequested = 0;
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this->bansRequested = 0;
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this->guildName = "";
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this->masterName = "";
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this->subject = "";
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this->notice = "";
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this->guildLevel = 0;
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this->memberCount = 0;
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this->maxMemberCount = 0;
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this->memberAverageLevel = 0;
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this->manageLand = "";
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this->exp = 0;
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this->nextExp = 0;
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this->emblem = 0;
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this->points = 0;
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this->honor = 0;
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this->virtue = 0;
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this->positions.clear();
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this->m_members.clear();
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this->relatedGuilds.clear();
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this->bannedMembers.clear();
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this->guildList.clear();
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this->m_positions.clear();
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this->pendingMemberPositions.clear();
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this->pendingPositionChanges.clear();
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this->agitIds.clear();
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}
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// OFFSET: 0x00AE49F0
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// FUNCTION: fn_18040
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bool GuildInfo::HasRelatedGuild(int guildId) {
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for (auto it = this->relatedGuilds.begin(); it != this->relatedGuilds.end(); ++it) {
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if (it->guildId == guildId && it->relation == 0) {
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return true;
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}
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}
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return false;
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}
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// OFFSET: 0x00AE4A20
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// FUNCTION: fn_18041
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void GuildInfo::UpdateMemberExpRatios() {
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double total = 0.0;
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for (auto it = this->m_members.begin(); it != this->m_members.end(); ++it) {
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total += it->exp;
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}
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for (auto it = this->m_members.begin(); it != this->m_members.end(); ++it) {
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if (total == 0.0) {
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it->expRatio = 0.0f;
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} else {
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it->expRatio = static_cast<float>(it->exp) * 100.0f / static_cast<float>(total);
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}
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it->positionName = this->m_positions[it->positionId];
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}
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}
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// OFFSET: 0x00AE4C00
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// FUNCTION: fn_18042
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int GuildInfo::DeleteMemberByCharacterId(int characterId) {
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for (auto it = this->m_members.begin(); it != this->m_members.end(); ++it) {
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if (it->characterId == characterId) {
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if (g_modeMgr.GetGameMode() && static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene) {
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CRenderObject* actor = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->GetActorByGID(it->characterId);
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if (actor != nullptr) {
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static_cast<CGameActor*>(actor)->SetGdid(0);
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}
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}
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this->m_members.erase(it);
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g_windowMgr.RefreshGuildWindows();
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return 1;
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}
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}
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return 0;
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}
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// OFFSET: 0x00AE4CA0
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// FUNCTION: fn_18043
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int GuildInfo::DeleteMember(const char* name) {
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for (auto it = this->m_members.begin(); it != this->m_members.end(); ++it) {
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if (it->name == name) {
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this->m_members.erase(it);
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g_windowMgr.RefreshGuildWindows();
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return 1;
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}
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}
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return 0;
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}
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// OFFSET: 0x00AE4D30
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// FUNCTION: fn_18044
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void GuildInfo::UpdateCharacterName(int characterId, const char* name) {
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if (this->masterCharacterId == characterId) {
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this->masterName = name;
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}
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std::string namelessUserName = LookupMessage(MSI_NAMELESS_USER);
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for (auto it = this->m_members.begin(); it != this->m_members.end(); ++it) {
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if (it->characterId == characterId) {
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if (it->name.empty() || it->name == namelessUserName) {
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it->name = name;
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}
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break;
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}
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}
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for (auto it = this->bannedMembers.begin(); it != this->bannedMembers.end(); ++it) {
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if (it->characterId == characterId) {
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if (it->name.empty() || it->name == namelessUserName) {
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it->name = name;
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}
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break;
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}
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}
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if (g_windowMgr.GetGuildWindow()) {
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g_windowMgr.GetGuildWindow()->Invalidate();
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}
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}
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// OFFSET: 0x00AE4F50
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// FUNCTION: fn_18045
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void GuildInfo::UpdateMemberStatus(int accountId, int online, int characterId, short sex, short head, short headPalette) {
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for (auto it = this->m_members.begin(); it != this->m_members.end(); ++it) {
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if (characterId == it->characterId) {
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it->sex = sex;
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it->head = head;
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it->headPalette = headPalette;
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it->online = online;
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break;
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}
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}
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int count = 0;
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for (auto it = this->m_members.begin(); it != this->m_members.end(); ++it) {
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if (it->online) {
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++count;
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}
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}
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this->onlineMemberCount = count;
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g_windowMgr.RefreshGuildWindows();
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}
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// OFFSET: 0x00AE4FD0
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// FUNCTION: fn_18046
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void GuildInfo::SetMemberOnline(int accountId, int online) {
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for (auto it = this->m_members.begin(); it != this->m_members.end(); ++it) {
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if (accountId == it->accountId) {
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it->online = online;
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break;
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}
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}
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int count = 0;
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for (auto it = this->m_members.begin(); it != this->m_members.end(); ++it) {
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if (it->online) {
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++count;
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}
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}
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this->onlineMemberCount = count;
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g_windowMgr.RefreshGuildWindows();
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}
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// OFFSET: 0x00AE5030
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// FUNCTION: fn_18047
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void GuildInfo::SetMasterCharacterId(int characterId) {
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this->masterCharacterId = characterId;
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this->isMaster = characterId == static_cast<int>(g_session.m_gid);
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}
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// OFFSET: 0x00AE5090
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// FUNCTION: fn_18048
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void GuildInfo::UpdatePosition(Unknown00D4Entry entry) {
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for (auto it = this->positions.begin(); it != this->positions.end(); ++it) {
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if (it->positionId == entry.positionId) {
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*it = entry;
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return;
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}
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}
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}
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// OFFSET: 0x00AE3F40
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// FUNCTION: fn_18027
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void GuildInfo::AddAgitId(int value) {
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const auto found = std::find_if(this->agitIds.begin(), this->agitIds.end(),
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[value](int entry) { return value == entry; });
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if (found != this->agitIds.end()) {
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return;
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}
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this->agitIds.push_back(value);
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}
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// OFFSET: 0x00AE3FA0
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// FUNCTION: fn_18028
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void GuildInfo::AddMember(const Member& member) {
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this->m_members.push_back(member);
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if (g_modeMgr.GetGameMode() && static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene) {
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CRenderObject* actor = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->GetActorByGID(member.characterId);
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if (actor != nullptr) {
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static_cast<CGameActor*>(actor)->SetGdid(this->m_guildId);
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}
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}
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}
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