rodecomp/Source/Contents/Jobs
ragnarok-clanker ff0dbcc3f6 Maintenance: CSession: 4-byte arrays only ever used as one int become int fields (timeAttackMode->m_timeAttackMode 079C, petNameModif
Batch #18695 by ragnarok-clanker: no function's compiled code changes; checked with 277 compiled unit(s), including every includer of Source/Client/Session/Session.h.
2026-11-12 18:23:50 +00:00
..
JobId.h Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni 2026-11-07 23:58:37 +00:00
JobInheritance.cpp Maintenance: CSession: 4-byte arrays only ever used as one int become int fields (timeAttackMode->m_timeAttackMode 079C, petNameModif 2026-11-12 18:23:50 +00:00
JobInheritance.h Decompile fn_23461 (CSession::GetRealWeaponId) 2026-11-11 21:59:40 +00:00
JobNameInitialization.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
JobNames.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
JobNames.h Maintenance: [forced, user-approved] Family G25: remove JobNameInitialization (inventory row 72). CSession::InitJobNameTable 0xDE67E0 2026-11-03 12:15:09 +00:00