rodecomp/Source/Script
ragnarok-clanker ff0dbcc3f6 Maintenance: CSession: 4-byte arrays only ever used as one int become int fields (timeAttackMode->m_timeAttackMode 079C, petNameModif
Batch #18695 by ragnarok-clanker: no function's compiled code changes; checked with 277 compiled unit(s), including every includer of Source/Client/Session/Session.h.
2026-11-12 18:23:50 +00:00
..
LuaFileOperations.cpp Decompile fn_18254 (LoadLuaResource) 2026-11-10 12:04:00 +00:00
LuaFileOperations.h Decompile fn_18254 (LoadLuaResource) 2026-10-29 23:51:37 +00:00
LuaInstance.cpp Decompile fn_23942 (CLuaInstance::ReadStrings) 2026-11-11 13:38:51 +00:00
LuaInstance.h Decompile fn_22158 (CGameMode::ReceiveItemReformOpen) 2026-10-31 20:11:20 +00:00
LuaScript.cpp Maintenance: CSession: 4-byte arrays only ever used as one int become int fields (timeAttackMode->m_timeAttackMode 079C, petNameModif 2026-11-12 18:23:50 +00:00
LuaScript.h Decompile 2 functions in Source/Contents/Effects/EffectLists.cpp, Source/Script/LuaScript.cpp, ... 2026-11-09 11:54:15 +00:00
MiniMapPosition.h Decompile fn_12596 (UIRoMapWnd::DrawSelectedMapPreview) 2026-10-31 11:44:55 +00:00
NLuaState.cpp Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:08:47 +00:00
NLuaState.h Decompile 2 functions in Source/Script/NLuaState.cpp, Source/Script/NLuaState.h 2026-10-29 21:50:08 +00:00