Decompile fn_23626 (CSession::SetFriendOffline)

Batch #14085 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_23626 CSession::SetFriendOffline: logic confirmed by peer review

Peer-reviewed-by: secret, KWDev, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-07 08:14:14 +00:00
commit 00c4c28627

View file

@ -2201,7 +2201,7 @@ int CSession::SetFriendOffline(std::uint32_t accountId, std::uint32_t characterI
member.offline = offline;
if (g_serviceOptions.Get(165)) {
if (member.name.empty() && g_modeMgr.GetGameMode()) {
member.name = LookupPlayerName(member.characterId);
member.name = static_cast<const std::string&>(LookupPlayerName(member.characterId));
}
char message[256];