Decompile fn_23626 (CSession::SetFriendOffline)
Batch #14085 by Yommy: 0 byte-identical, 1 confirmed by peer review. - fn_23626 CSession::SetFriendOffline: logic confirmed by peer review Peer-reviewed-by: secret, KWDev, codeplay Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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@ -2201,7 +2201,7 @@ int CSession::SetFriendOffline(std::uint32_t accountId, std::uint32_t characterI
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member.offline = offline;
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if (g_serviceOptions.Get(165)) {
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if (member.name.empty() && g_modeMgr.GetGameMode()) {
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member.name = LookupPlayerName(member.characterId);
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member.name = static_cast<const std::string&>(LookupPlayerName(member.characterId));
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}
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char message[256];
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