Decompile 2 functions in Source/Contents/Skills/SkillActionSpiritHandler.cpp

Batch #13319 by cremane: 2 byte-identical, 0 confirmed by peer review.

- fn_08937 CEfstAction_HOGOGONG::Slot01: byte-identical
- fn_08963 CEfstAction_TEMPORARY_COMMUNION::Slot01: byte-identical

Merged automatically: every function is byte-identical to the original.
This commit is contained in:
ragnarok-clanker 2026-11-06 12:52:39 +00:00
commit 62bfa514de

View file

@ -195,7 +195,8 @@ void CEfstAction_HOGOGONG::Slot00(int efstId, int value, int argument3, int argu
// FUNCTION: fn_08937
void CEfstAction_HOGOGONG::Slot01(int efstId, int argument2, int argument3, int argument4, CRenderObject* actor) {
if (actor) {
g_effectMgr->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId("howling_of_chul_ho_scared"));
EffectLists* effects = g_effectMgr;
effects->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId("howling_of_chul_ho_scared"));
}
}
@ -431,8 +432,10 @@ void CEfstAction_TEMPORARY_COMMUNION::Slot00(int efstId, int value, int argument
// FUNCTION: fn_08963
void CEfstAction_TEMPORARY_COMMUNION::Slot01(int efstId, int argument2, int argument3, int argument4, CRenderObject* actor) {
if (actor) {
g_effectMgr->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId("temporary_communion_buff_bottom"));
g_effectMgr->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId("temporary_communion_buff"));
EffectLists* effects = g_effectMgr;
effects->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId("temporary_communion_buff_bottom"));
effects = g_effectMgr;
effects->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId("temporary_communion_buff"));
}
}