Confirm fn_17680 (CWorld::LoadDeferredModels)

Batch #14358 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_17680 CWorld::LoadDeferredModels: logic confirmed by peer review (already on main)

Peer-reviewed-by: secret, KWDev, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-07 07:43:43 +00:00
commit 720dbe245e

View file

@ -60,7 +60,7 @@ namespace {
}
// INLINED
C3dActor* CreateWorldModel(const WorldModelRecord& placement, C3dModelRes& resource, BinkMovies& movies) {
inline C3dActor* CreateWorldModel(const WorldModelRecord& placement, C3dModelRes& resource, BinkMovies& movies) {
resource.RegisterMovies(movies, placement.position);
if (!resource.FindNode(placement.node) && resource.nodes.empty()) {