Batch #11770 by Yommy: 2 byte-identical, 0 confirmed by peer review.
- fn_08072 C3dWorldRes::Unload: byte-identical (already on main)
- fn_08079 ?IsUnsupportedWorldVersion@?A0xae35e5ca@@YAEIIIPADI@Z: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #10638 by StrawberrysherbetIX: 0 byte-identical, 1 confirmed by peer review.
- fn_08073 C3dWorldRes::Load: logic confirmed by peer review
Peer-reviewed-by: Yommy, dori, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #1067 by ragnarok-clanker: no function's compiled code changes; checked with 83 compiled unit(s), including every includer of Source/Resource/Audio/WaveResource.h, Source/Resource/BinkRuntime.h, Source/Resource/Bitmap/BitmapResource.h, Source/Resource/Bitmap/IJL15Runtime.h, Source/Resource/Models/ModelResource.h, Source/Resource/Resource.h, Source/Resource/ResourceAliases.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/WorldResource.h.
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00
Renamed from Source/Resource/WorldResource.h (Browse further)