Commit graph

12 commits

Author SHA1 Message Date
ragnarok-clanker
81e812ea39 Decompile 3 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h, ...
Batch #1869 by ragnarok-clanker: 3 byte-identical, 0 confirmed by peer review.

- fn_19971 EffectParticle::PrimWaterFall: byte-identical
- fn_21090 CGameActor::ProcessBodyState: byte-identical
- fn_12629 UIShortCutWnd::Slot03: byte-identical (already on main)

Merged automatically: every function is byte-identical to the original.
2026-10-28 23:05:45 +00:00
ragnarok-clanker
2e808aaa74 Decompile 3 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h, ...
Batch #1853 by ragnarok-clanker: 1 byte-identical, 2 confirmed by peer review.

- fn_19849 EffectPrimitiveState::UpdateColor: logic confirmed by peer review
- fn_19762 EffectPrimitiveSlot::EffectPrimitiveSlot: byte-identical (already on main)
- fn_19865 DrawEffectPrimitive15: logic confirmed by peer review

Peer-reviewed-by: Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-28 22:53:38 +00:00
ragnarok-clanker
d7862ef5c4 Decompile 9 functions in Source/Utility/Math/Vector3d.h, Source/Utility/Math/AffineMatrix.h, ...
Batch #1843 by ragnarok-clanker: 1 byte-identical, 8 confirmed by peer review.

- fn_02024 ClientRadians: logic confirmed by peer review
- fn_17668 WorldScene::GetGameActorByAID: logic confirmed by peer review
- fn_21057 CRenderObject::GetTargetPos: logic confirmed by peer review
- fn_17667 WorldScene::GetGameActorByAidIncludeMe: logic confirmed by peer review
- fn_21290 CGameMode::NotifyItemBounds: logic confirmed by peer review
- fn_03089 CEffect::Slot25: logic confirmed by peer review
- fn_08405 CellWorldPosition: logic confirmed by peer review
- fn_19762 EffectPrimitiveSlot::EffectPrimitiveSlot: byte-identical (already on main)
- fn_19865 DrawEffectPrimitive15: logic confirmed by peer review

Peer-reviewed-by: Yommy, eAthena, ragnarok-clanker
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-28 22:49:51 +00:00
ragnarok-clanker
805cf67f82 Decompile 4 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h, ...
Batch #1793 by ragnarok-clanker: 0 byte-identical, 4 confirmed by peer review.

- fn_19800 EffectParticle::PrimEffectTexture2: logic confirmed by peer review
- fn_19802 EffectParticle::PrimEffectTexture_Ani: logic confirmed by peer review
- fn_19805 EffectParticle::PrimFirstAid: logic confirmed by peer review
- fn_19816 EffectParticle::PrimIntimidate: logic confirmed by peer review

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-28 22:21:46 +00:00
ragnarok-clanker
73e944dded Decompile 2 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h
Batch #1789 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.

- fn_19795 EffectParticle::PrimChemical2: logic confirmed by peer review
- fn_19797 EffectParticle::PrimChemical: logic confirmed by peer review

Peer-reviewed-by: Yommy
Reviewed-by: ragnarok-clanker
2026-10-28 22:19:15 +00:00
ragnarok-clanker
43198220b9 Decompile 2 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h
Batch #1770 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.

- fn_19792 EffectParticle::PrimBottomOut: logic confirmed by peer review
- fn_19793 EffectParticle::PrimBubbleDrop: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-28 22:12:29 +00:00
ragnarok-clanker
25dd065dbd Decompile 8 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrimitiveState.cpp, ...
Batch #1765 by ragnarok-clanker: 0 byte-identical, 8 confirmed by peer review.

- fn_19791 EffectParticle::PrimBottom: logic confirmed by peer review
- fn_19765 EffectPrimitiveState::GetColorOverride: logic confirmed by peer review
- fn_19779 EffectParticle::UpdateHit6: logic confirmed by peer review
- fn_19785 MoveEffectPrimitive: logic confirmed by peer review
- fn_19849 EffectPrimitiveState::UpdateColor: logic confirmed by peer review
- fn_20076 CreateEffectParticle: logic confirmed by peer review
- fn_19866 RenderEffectPrimitive15: logic confirmed by peer review
- fn_20088 UpdatePartyEffect: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-28 22:09:53 +00:00
ragnarok-clanker
fbb9a30daa Decompile fn_19790 (EffectParticle::PrimBottom2)
Batch #1732 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.

- fn_19790 EffectParticle::PrimBottom2: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-28 21:47:19 +00:00
ragnarok-clanker
d9a92a8e3b Decompile fn_19780 (EffectParticle::UpdateCoin)
Batch #1626 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_19780 EffectParticle::UpdateCoin: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-28 19:46:05 +00:00
ragnarok-clanker
e79c5afc99 Decompile 8 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrimitiveState.h, ...
Batch #1425 by ragnarok-clanker: 0 byte-identical, 8 confirmed by peer review.

- fn_19772 EffectParticle::UpdateFireWall: logic confirmed by peer review
- fn_19775 EffectParticle::UpdateStoneCurse: logic confirmed by peer review
- fn_19776 EffectParticle::UpdateBeginSpell: logic confirmed by peer review
- fn_19779 EffectParticle::UpdateHit6: logic confirmed by peer review
- fn_19781 EffectParticle::UpdateDetoxication: logic confirmed by peer review
- fn_19782 EffectParticle::UpdateExit: logic confirmed by peer review
- fn_19764 EffectParticle::AdvanceFrame: logic confirmed by peer review
- fn_19931 EffectParticle::UpdateRecords: logic confirmed by peer review

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-28 12:43:08 +00:00
ragnarok-clanker
02df811b36 Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 1: Actors, Effects, Ground, Hotke
Batch #1066 by ragnarok-clanker: no function's compiled code changes; checked with 70 compiled unit(s), including every includer of Source/Contents/Actors/RenderObject.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Effects/AttachedEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectParticle.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Emblems/GuildEmblemReqBundle.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/Ground/GroundWaterState.h, Source/Contents/Ground/TerrainHeight.h, Source/Contents/Hotkeys/EmotionHotkeys.h, Source/Contents/Hotkeys/HotkeyInfo.h, Source/Contents/Hotkeys/UserHotkeyMgr.h, Source/Contents/InstantVar.h.
2026-10-27 13:57:41 +00:00
ragnarok-clanker
a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00