Batch #10458 by secret: 0 byte-identical, 4 confirmed by peer review.
- fn_45495 CRendererDX7::FlushRenderList: logic confirmed by peer review
- fn_45496 CRendererDX7::DrawTopmostQueue: logic confirmed by peer review
- fn_45497 CRendererDX7::DrawBlendedQueue: logic confirmed by peer review
- fn_02080 CRendererDX7::ApplyFog: logic confirmed by peer review
Peer-reviewed-by: Yommy, KWDev, seumadruga
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10266 by ragnarok-clanker: forced by an admin (1 lower score(s), 12 changed function(s)); checked with 32 compiled unit(s), including every includer of Source/Render/DX7/DeviceOwnerDX7.h, Source/Render/DX7/TextureAllocationDX7.h, Source/Render/DX7/TextureDX7.h, Source/Render/DX9/RendererDX9.h, Source/Render/RendererDX7.h, Source/Render/DX7/RendererPresentationDX7.h, Source/Render/DX9/RendererPresentation.h.
Deletes: Source/Render/DX7/RendererPresentationDX7.h, Source/Render/DX9/RendererPresentation.h
Batch #10263 by ragnarok-clanker: forced by an admin (1 lower score(s), 16 changed function(s)); checked with 333 compiled unit(s), including every includer of Source/Render/DX7/DeviceOwnerDX7.h, Source/Render/DX7/QueuedDrawingDX7.h, Source/Render/DX9/RendererFogDX9.h, Source/Render/RendererDX7.h, Source/Render/DX7/RendererDX7Operations.h, Source/Render/DX7/TextureBindingDX7.h.
Deletes: Source/Render/DX7/RendererDX7Operations.h, Source/Render/DX7/TextureBindingDX7.h
Batch #10233 by ragnarok-clanker: forced by an admin (2 lower score(s), 3 changed function(s)); checked with 5 compiled unit(s), including every includer of Source/Resource/Bitmap/IJL15Runtime.h, Source/Render/DX7/RendererDX7Operations.h.
Batch #9037 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.
- fn_15905 RenderAdapter::RenderAdapter: logic confirmed by peer review
- fn_02326 EnumerateAdaptersDX7: logic confirmed by peer review
Peer-reviewed-by: Lumen, Montyla, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #8272 by eAthena: 0 byte-identical, 1 confirmed by peer review.
- fn_23604 CSession::LoadOptionInfo: logic confirmed by peer review
Peer-reviewed-by: Yommy, System4z, pedrao
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #8003 by pedrao: 0 byte-identical, 1 confirmed by peer review.
- fn_02306 CreateTextureDX7: logic confirmed by peer review
Peer-reviewed-by: eAthena, secret
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #6548 by gordaoprogramas: 0 byte-identical, 1 confirmed by peer review.
- fn_12722 UIQuickSlotWnd::Slot32: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker, eAthena, willerthal, superintelligence
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #3416 by youko: 1 byte-identical, 0 confirmed by peer review.
- fn_23334 AcceptAnyDirectDrawDevice: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #2774 by youko: 1 byte-identical, 0 confirmed by peer review.
- fn_02327 DeviceOwnerDX7::Direct3D: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #2489 by willerthal: 1 byte-identical, 0 confirmed by peer review.
- fn_02317 CRenderSystemDX7::RefreshRendererCapabilities: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #1840 by Yommy: 1 byte-identical, 0 confirmed by peer review.
- fn_01889 DeviceOwnerDX7::~DeviceOwnerDX7: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #1492 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.
- fn_02316 ClearDirectDrawModes: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #1175 by eAthena: 2 byte-identical, 0 confirmed by peer review.
- fn_02329 CRenderSystemDX7::Height: byte-identical
- fn_02335 CRenderSystemDX7::IsWindowed: byte-identical
Merged automatically: every function is byte-identical to the original.
Move Lexicon*, Text (TextTokens, TextEscapes, Base64), Math/RadialGrid, Hash (MD5, XxHash32) and Cipher (Rijndael, XorBytes) into Source/Utility subfolders; update includes, guards, compile.json and CMakeLists.txt. Backfill // OFFSET: above every standalone // FUNCTION: block (89 IDs, addresses from the symbol database) and make it mandatory in CODING_RULES.md and AGENTS.md. Remove the MatchLexicon cast chain.
Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas.
449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee