Commit graph

9 commits

Author SHA1 Message Date
ragnarok-clanker
9dbf24ec67 Decompile 2 functions in Source/Contents/Ground/GroundDecals.cpp, Source/Contents/Ground/GroundGeometry.h
Batch #1631 by eAthena: 2 byte-identical, 0 confirmed by peer review.

- fn_17588 GroundGeometry::Slot14: byte-identical
- fn_17603 GroundGeometry::Slot16: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-28 19:16:42 +00:00
ragnarok-clanker
c1cb6a6f33 Decompile fn_17578 (GroundGeometry::Slot12)
Batch #1589 by eAthena: 1 byte-identical, 0 confirmed by peer review.

- fn_17578 GroundGeometry::Slot12: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-28 19:10:58 +00:00
ragnarok-clanker
4cf3413524 Decompile 4 functions in Source/Client/Mode/CGameMode.h, Source/Contents/Ground/TerrainCoordinates.cpp, ...
Batch #1556 by ragnarok-clanker: 2 byte-identical, 2 confirmed by peer review.

- fn_19489 CNavi_Link::GetLinkedInfo: byte-identical
- fn_19481 CNaviInfo::IsVisited: byte-identical
- fn_45449 CNaviData::Clear: logic confirmed by peer review
- fn_19371 CNaviData::~CNaviData: logic confirmed by peer review

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/Contents/NavigationDestinations.cpp, Source/Contents/NavigationGraph.cpp, Source/Contents/WorldNavigation.cpp
2026-10-28 18:48:31 +00:00
ragnarok-clanker
7a679497ea 📚 docs(RagEffectState): corrected field offset comments 2026-10-28 18:12:16 +01:00
ragnarok-clanker
02df811b36 Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 1: Actors, Effects, Ground, Hotke
Batch #1066 by ragnarok-clanker: no function's compiled code changes; checked with 70 compiled unit(s), including every includer of Source/Contents/Actors/RenderObject.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Effects/AttachedEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectParticle.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Emblems/GuildEmblemReqBundle.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/Ground/GroundWaterState.h, Source/Contents/Ground/TerrainHeight.h, Source/Contents/Hotkeys/EmotionHotkeys.h, Source/Contents/Hotkeys/HotkeyInfo.h, Source/Contents/Hotkeys/UserHotkeyMgr.h, Source/Contents/InstantVar.h.
2026-10-27 13:57:41 +00:00
ragnarok-clanker
3dbd276311 📚 docs(inlining): marked inlined functions across modules 2026-10-27 10:21:57 +01:00
ragnarok-clanker
5aafb686cc 🛠️ refactor(strings): wrote CP949 Korean literals as UTF-8 Hangul with /source-charset:utf-8 /execution-charset:.949 2026-10-27 09:42:20 +01:00
ragnarok-clanker
e168b4e4a6 Restore translation-unit ownership and publish verified source corrections
Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas.

449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
2026-10-25 15:42:21 +00:00
ragnarok-clanker
a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00