ragnarok-clanker
9fef90851e
Decompile 14 functions in Source/Contents/UserData/NormalItemSlots.cpp, Source/Contents/UserData/NormalItemSlots.h, ...
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Batch #1162 by eAthena: 14 byte-identical, 0 confirmed by peer review.
- fn_13679 CashEmotionListWndInfo::Reset: byte-identical
- fn_13680 ChatRoomWndInfo::Reset: byte-identical
- fn_13681 ChooseWndInfo::Reset: byte-identical
- fn_13682 ClanWndInfo::Reset: byte-identical
- fn_13683 CombinedCardItemCollectionWndInfo::Reset: byte-identical
- fn_13684 UnusedWndInfoA::Reset: byte-identical
- fn_13685 EmotionWndInfo::Reset: byte-identical
- fn_13686 EquipWndInfo::Reset: byte-identical
- fn_13687 ExchangeAcceptWndInfo::Reset: byte-identical
- fn_13688 FriendOptionWndInfo::Reset: byte-identical
- fn_13689 GuildHelperWndInfo::Reset: byte-identical
- fn_13691 HomunInfoWndInfo::Reset: byte-identical
- fn_13692 ItemCollectionWndInfo::Reset: byte-identical
- fn_13694 ItemStoreFindWndInfo::Reset: byte-identical
Merged automatically: every function is byte-identical to the original.
2026-10-27 20:45:34 +00:00
ragnarok-clanker
cbbf28e4de
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Render headers (DX7, DX9, Primitives, Text, Textures)
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Batch #1060 by ragnarok-clanker: no function's compiled code changes; checked with 188 compiled unit(s), including every includer of Source/Render/DX7/DeviceOwnerDX7.h, Source/Render/DX7/DirectDrawEnumeration.h, Source/Render/DX7/RenderSystemDX7.h, Source/Render/DX7/RendererFogDX7.h, Source/Render/DX7/SurfaceDX7.h, Source/Render/DX9/DeviceOwnerDX9.h, Source/Render/DX9/DeviceStateDX9.h, Source/Render/DX9/RendererFogDX9.h, Source/Render/DeviceContext/DCSurface.h, Source/Render/DisplayMode.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderCommandPool.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Primitives/RenderPrimitivePool.h, Source/Render/Primitives/RenderQueues.h, Source/Render/Primitives/RenderVertexPool.h, Source/Render/Projection/RendererViewport.h, Source/Render/RenderAdapter.h, Source/Render/Renderer.h, Source/Render/RendererBackBuffer.h, Source/Render/Text/TextContext.h, Source/Render/Textures/BitmapTextureCache.h, Source/Render/Textures/SpriteAtlas.h, Source/Render/Textures/Surface.h.
2026-10-27 13:48:11 +00:00