14 lines
328 B
C++
14 lines
328 B
C++
#include "Contents/Actors/RenderObject.h"
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#include "Contents/World/World.h"
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// OFFSET: 0x00AC8260
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// FUNCTION: fn_17668
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CRenderObject* CWorld::GetGameActorByAID(std::uint32_t aid) const {
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for (CRenderObject* actor : this->actors) {
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if (actor->render.accountId == aid) {
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return actor;
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}
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}
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return nullptr;
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}
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