rodecomp/Source/Contents/World
ragnarok-clanker edd5a4a066 Decompile fn_17678 (WorldScene::FindActorInCell)
Batch #1912 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_17678 WorldScene::FindActorInCell: logic confirmed by peer review

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-28 23:39:00 +00:00
..
WorldActors.cpp Decompile 9 functions in Source/Utility/Math/Vector3d.h, Source/Utility/Math/AffineMatrix.h, ... 2026-10-28 22:49:51 +00:00
WorldActors.h Decompile 2 functions in Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, ... 2026-10-28 12:59:53 +00:00
WorldEnvironment.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
WorldGroundImport.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
WorldModelLoading.cpp 📚 docs(inlining): marked inlined functions across modules 2026-10-27 10:21:57 +01:00
WorldModelLoading.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 2: Items, Models, Movies, Skills, 2026-10-27 13:52:05 +00:00
WorldModelView.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
WorldModelView.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 2: Items, Models, Movies, Skills, 2026-10-27 13:52:05 +00:00
WorldObjects.cpp Decompile 9 functions in Source/Utility/Math/Vector3d.h, Source/Utility/Math/AffineMatrix.h, ... 2026-10-28 22:49:51 +00:00
WorldObjects.h Decompile fn_17691 (WorldScene::Clear) 2026-10-28 18:50:15 +00:00
WorldOcclusion.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
WorldOcclusion.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
WorldProximity.cpp Decompile fn_17678 (WorldScene::FindActorInCell) 2026-10-28 23:39:00 +00:00
WorldProximity.h Decompile 5 functions in Source/Client/ReplayPacketRecorder.h, Source/Contents/Emblems/EmblemUpload.h, ... 2026-10-28 16:45:10 +00:00
WorldRayQuery.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
WorldRayQuery.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 2: Items, Models, Movies, Skills, 2026-10-27 13:52:05 +00:00
WorldScene.h Decompile 9 functions in Source/Utility/Math/Vector3d.h, Source/Utility/Math/AffineMatrix.h, ... 2026-10-28 22:49:51 +00:00
WorldSpatialInitialization.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
WorldSpatialInitialization.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
WorldSpatialTree.cpp Decompile 4 functions in Source/Resource/World/WorldResource.cpp, Source/Resource/World/WorldResource.h, ... 2026-10-27 21:07:47 +00:00
WorldSpatialTree.h Decompile 4 functions in Source/Resource/World/WorldResource.cpp, Source/Resource/World/WorldResource.h, ... 2026-10-27 21:07:47 +00:00
WorldTerrainPicking.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
WorldTerrainPicking.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
WorldViewSpatial.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00