Batch #1549 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review. - fn_17691 WorldScene::Clear: logic confirmed by peer review Peer-reviewed-by: eAthena Reviewed-by: ragnarok-clanker
17 lines
408 B
C++
17 lines
408 B
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDOBJECTS_H
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#define RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDOBJECTS_H
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#include <cstdint>
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#include <list>
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class CGameObject;
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class CRenderObject;
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struct WorldObjects {
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std::list<CRenderObject*>& objects;
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void Remove(CRenderObject* object);
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void SendObjectMessage(CGameObject* sender, std::uint64_t identity, int message, int a, int b, int c, int d);
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};
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#endif
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