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Achievement
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Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
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2026-11-11 16:21:46 +00:00 |
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Actors
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Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e
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2026-11-11 20:19:09 +00:00 |
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AdventureGuide
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Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e
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2026-11-11 20:19:09 +00:00 |
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Async
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Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e
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2026-11-11 20:19:09 +00:00 |
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Camera
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Decompile 10 functions in Source/Client/Session/Session.h, Source/Client/Session/SessionPredicates.cpp, ...
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2026-11-11 10:58:29 +00:00 |
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CashEmotion
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Decompile fn_09459 (UICashEmotionPack_Purchase::ShowExpiry)
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2026-11-11 19:52:59 +00:00 |
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Clan
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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Configuration
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Maintenance: CRYPT_BYTES: CryptName.h gains CRYPT_BYTES(length, "text", key), the std::uint8_t counterpart of CRYPT_CHARS (consteval
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2026-11-11 17:05:29 +00:00 |
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Effects
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Decompile 15 functions in Source/Contents/Effects/Skills/MonsterSkillEffects.cpp, Source/Contents/Effects/Skills/MonsterSkillEffects.h
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2026-11-11 18:39:23 +00:00 |
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Emblems
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Maintenance: CRYPT_BYTES: CryptName.h gains CRYPT_BYTES(length, "text", key), the std::uint8_t counterpart of CRYPT_CHARS (consteval
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2026-11-11 17:05:29 +00:00 |
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EntryQueue
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Decompile 2 functions in Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/EntryQueue/EntryQueueMgr.cpp, ...
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2026-11-11 16:13:30 +00:00 |
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Events
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Decompile fn_04739 (CShowRankingScheduler::Process)
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2026-11-11 14:43:03 +00:00 |
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Ground
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Confirm fn_17556 (GroundGeometry::Build)
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2026-11-11 20:16:52 +00:00 |
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Guild
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Decompile 2 functions in Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Guild/GuildInfo.cpp
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2026-11-11 12:54:14 +00:00 |
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Hotkeys
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Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
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2026-11-11 16:21:46 +00:00 |
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Items
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Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e
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2026-11-11 20:19:09 +00:00 |
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Jobs
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Decompile fn_23583 (IsJobWeaponAllowed)
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2026-11-11 14:35:05 +00:00 |
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Map
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Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
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2026-11-11 16:21:46 +00:00 |
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Messenger
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Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e
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2026-11-11 20:19:09 +00:00 |
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Models
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Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
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2026-11-11 16:21:46 +00:00 |
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Monster
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Movement
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Movies
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Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
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2026-11-11 16:21:46 +00:00 |
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Navigation
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Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
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2026-11-11 16:21:46 +00:00 |
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Party
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Maintenance: CRYPT_BYTES: CryptName.h gains CRYPT_BYTES(length, "text", key), the std::uint8_t counterpart of CRYPT_CHARS (consteval
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2026-11-11 17:05:29 +00:00 |
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Pet
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Maintenance: CRYPT_NAME pass 2 (replaces returned 17152 and 17203): CryptName.h builds the text with consteval + index_sequence so a
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2026-11-11 15:28:55 +00:00 |
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Quest
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Decompile 5 functions in Source/Contents/Messenger/ClientMessenger.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, ...
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2026-11-11 12:35:29 +00:00 |
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Repute
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Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
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2026-11-11 16:21:46 +00:00 |
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Rodex
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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RuneSystem
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Decompile 7 functions in Source/UI/RuneSystem/UIRuneSystemWnd.cpp, Source/Contents/RuneSystem/RuneSystem.h
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2026-11-11 09:22:04 +00:00 |
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Schedule
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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SignBoard
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Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ...
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2026-11-11 11:26:00 +00:00 |
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Skills
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Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e
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2026-11-11 20:19:09 +00:00 |
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Skin
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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Sound
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Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
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2026-11-11 16:21:46 +00:00 |
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Sprites
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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Store
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Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
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2026-11-11 16:21:46 +00:00 |
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Tables
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Decompile 2 functions in Source/Contents/Navigation/NavigationRoute.cpp, Source/Contents/Navigation/NavigationSource.cpp, ...
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2026-11-11 14:04:33 +00:00 |
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Time
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Maintenance: CRYPT_CHARS: CryptName.h gains CRYPT_CHARS(length, "text", key), a braced initializer whose elements are consteval lambd
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2026-11-11 16:38:53 +00:00 |
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UserData
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Maintenance: CRYPT_BYTES: CryptName.h gains CRYPT_BYTES(length, "text", key), the std::uint8_t counterpart of CRYPT_CHARS (consteval
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2026-11-11 17:05:29 +00:00 |
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World
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Decompile fn_21286 (CGameMode::MarkWorldOcclusion)
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2026-11-11 17:00:10 +00:00 |
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ClientState.cpp
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Decompile 2 functions in Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/EntryQueue/EntryQueueMgr.cpp, ...
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2026-11-11 16:13:30 +00:00 |
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ClientState.h
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Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
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2026-11-06 16:30:12 +00:00 |
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CombatTypes.h
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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InstantVar.cpp
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Confirm fn_21086 (RenderObjectState::Reset)
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2026-11-10 10:13:06 +00:00 |
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InstantVar.h
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Confirm fn_21086 (RenderObjectState::Reset)
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2026-11-10 10:13:06 +00:00 |