rodecomp/Source/UI
ragnarok-clanker 019a2d0f00 Decompile 2 functions in Source/UI/RuneSystem/UIRuneSystemWnd.cpp
Batch #17289 by eAthena: 2 byte-identical, 0 confirmed by peer review.

- fn_10183 UIRuneSetinfoList::Paint: byte-identical
- fn_10196 UIRuneSet_Info::OnLBtnDblClk: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-11 20:25:01 +00:00
..
Acceptance Confirm fn_12342 (UIEquipWnd::SendMsg) 2026-11-11 19:57:08 +00:00
Achievement Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
AdventureGuide Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e 2026-11-11 20:19:09 +00:00
Buttons Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
CashEmotion Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
CashShop Maintenance: CRYPT_CHARS: CryptName.h gains CRYPT_CHARS(length, "text", key), a braced initializer whose elements are consteval lambd 2026-11-11 16:38:53 +00:00
Chat Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Clan Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Cooldowns Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Dialogs Maintenance: CRYPT_BYTES: CryptName.h gains CRYPT_BYTES(length, "text", key), the std::uint8_t counterpart of CRYPT_CHARS (consteval 2026-11-11 17:05:29 +00:00
Edit Decompile fn_13427 (UIMerchantItemMyShopWnd::SendMsg) 2026-11-11 19:54:38 +00:00
Emotion Decompile 10 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Session/Session.h, ... 2026-11-11 11:53:58 +00:00
Enchant Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
EntryQueue Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Events Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Exchange Maintenance: CRYPT_NAME pass 2 (replaces returned 17152 and 17203): CryptName.h builds the text with consteval + index_sequence so a 2026-11-11 15:28:55 +00:00
GameSettings Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Gauges Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Guild Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Items Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Layout Decompile 4 functions in Source/UI/Layout/SnapMgr.cpp 2026-11-11 03:04:20 +00:00
Lists Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Login Decompile fn_09727 (FuncDrawWNDChar::Draw) 2026-11-11 20:16:58 +00:00
Macro Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Menu Decompile 2 functions in Source/UI/Menu/UIMenuIconWnd.cpp 2026-11-11 14:27:23 +00:00
Monster Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Navigation Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Party Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
ProbabilityTable Decompile fn_16117 (CUIListBoxEx<ProbabilityTable::CUIItem,ProbabilityTable::CItemData>::OnCreate) 2026-11-11 13:24:11 +00:00
Quest Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e 2026-11-11 20:19:09 +00:00
Replay Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Repute Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Rodex Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
RuneSystem Decompile 2 functions in Source/UI/RuneSystem/UIRuneSystemWnd.cpp 2026-11-11 20:25:01 +00:00
SelectPackageItemBox Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in 2026-11-11 10:05:15 +00:00
Shop Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Shortcuts Maintenance: Two evidenced fixes the regression gate refuses on noise. (1) fn_12616 @0x91C540 is a UIShortCutWnd member: mov esi,ecx; 2026-11-11 20:15:40 +00:00
Skill Maintenance: CRYPT_BYTES: CryptName.h gains CRYPT_BYTES(length, "text", key), the std::uint8_t counterpart of CRYPT_CHARS (consteval 2026-11-11 17:05:29 +00:00
SkillDelayInfo Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
Status Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
StylingShop Decompile 2 functions in Source/UI/StylingShop/UIStylingShopWnd.cpp 2026-11-11 14:44:25 +00:00
Text Decompile fn_16962 (RemoveTextLinkInfo) 2026-11-11 18:52:21 +00:00
Window Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e 2026-11-11 20:19:09 +00:00