rodecomp/Source/Contents/Actors
ragnarok-clanker 0d6efeaf09 Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud
Batch #18562 by ragnarok-clanker: forced by an admin (31 lower score(s), 132 changed function(s)); checked with 230 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GameObject.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/MousePointer.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObject.h, Source/Contents/Actors/Skill.h, Source/Contents/Effects/Core/DummyEffectLauncher.h, Source/Contents/Effects/Core/EffectActor.h, Source/Contents/Effects/Core/EffectMaker.h, Source/Contents/Effects/Core/MsgEffect.h, Source/Contents/Effects/Skills/ArrowEffect.h, Source/Contents/Effects/Skills/MandraAttackEffect.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/GraffiSkill.h, Source/Contents/Sound/SoundMaker.h.
2026-11-12 16:09:04 +00:00
..
Resources Maintenance: Move mid-file forward declarations out of .cpp files into owning headers: CUIListBoxEx explicit-specialization declarati 2026-11-12 13:39:07 +00:00
ActorEnums.h Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr 2026-11-08 13:56:42 +00:00
ActorGeometry.cpp Decompile fn_21057 (CRenderObject::GetTargetPos) 2026-11-12 09:55:52 +00:00
ActorNameCache.cpp Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e 2026-11-11 20:19:09 +00:00
ActorNameCard.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
ActorNameCard.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
ActorNameDirectory.cpp Confirm fn_11712 (UIBank_NewWnd::TransactionAmount) 2026-11-12 09:00:06 +00:00
ActorNameRequests.cpp Confirm 2 functions in Source/Contents/Actors/PlayerNameDictionary.cpp, Source/Contents/Actors/ActorNameRequests.cpp 2026-11-12 05:04:25 +00:00
ActorPickNode.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
ActorPickNode.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ActorStateFlags.cpp Decompile 3 functions in Source/Contents/Actors/ActorStateFlags.cpp, Source/Contents/Actors/ActorStateFlags.h 2026-10-29 23:11:56 +00:00
ActorStateFlags.h Decompile 3 functions in Source/Contents/Actors/ActorStateFlags.cpp, Source/Contents/Actors/ActorStateFlags.h 2026-10-29 23:11:56 +00:00
AttackMotion.cpp Decompile fn_23444 (AttackMotionLength) 2026-11-07 18:33:38 +00:00
AttackMotion.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
CharacterRender.cpp Maintenance: B4/C4: GetBodyImfName (fn_23381) and GetBodyActionResourceName (fn_23394) are CSession members: both end in ret 0x14 and 2026-11-12 13:08:01 +00:00
CharacterRender.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
EffectActors.h Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
GameActor.cpp Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
GameActor.h Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
GameObject.cpp Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
GameObject.h Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
GndRiser.h Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
GrannyGameActor.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
GroundScope.cpp Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
GroundScope.h Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
Item.cpp Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
Item.h Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
MercenaryAI.cpp Decompile 3 functions in Source/Contents/Actors/MercenaryAI.cpp 2026-11-12 11:34:23 +00:00
MercenaryAI.h Decompile 3 functions in Source/Contents/Actors/MercenaryAI.cpp, Source/Contents/Actors/MercenaryAI.h, ... 2026-10-30 19:38:23 +00:00
MousePointer.cpp Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
MousePointer.h Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
Npc.h Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
Pc.h Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
Player.cpp Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
PlayerNameDictionary.cpp Confirm 2 functions in Source/Contents/Actors/PlayerNameDictionary.cpp, Source/Contents/Actors/ActorNameRequests.cpp 2026-11-12 05:04:25 +00:00
PlayerNameDictionary.h Decompile fn_04258 (CPlayerNameDictionary::Set) 2026-11-12 02:34:06 +00:00
RenderObject.cpp Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
RenderObject.h Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
RenderObjectState.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
RenderObjectState.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
Skill.cpp Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
Skill.h Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
SpriteDrawingPolicy.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00