..
SkyBox.cpp
Maintenance: Resubmission of 15134 without the 12 struct/type renames (their new names changed mangled symbols in 17 functions). Rena
2026-11-09 12:21:09 +00:00
SkyBox.h
Maintenance: Resubmission of 15134 without the 12 struct/type renames (their new names changed mangled symbols in 17 functions). Rena
2026-11-09 12:21:09 +00:00
World.h
Decompile fn_17686 (CWorld::PcApproachToPlayer)
2026-11-10 09:55:16 +00:00
WorldActors.cpp
Confirm fn_17672 (CWorld::CreatePlayer)
2026-11-07 09:18:19 +00:00
WorldEffects.cpp
Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr
2026-11-08 13:56:42 +00:00
WorldEnvironment.h
Restore translation-unit ownership and publish verified source corrections
2026-10-25 15:42:21 +00:00
WorldGroundImport.h
Maintenance: Restore original C3dGround/C3dGround15 hierarchy as GroundBase/GroundGeometry with 20 virtual slots, base size0x64 and d
2026-11-07 16:19:02 +00:00
WorldModelLoading.cpp
Maintenance: Resubmission of 15134 without the 12 struct/type renames (their new names changed mangled symbols in 17 functions). Rena
2026-11-09 12:21:09 +00:00
WorldModelLoading.h
Maintenance: [forced, user-approved] Family W3: remove invented ModelLightingContext and WorldModelLoading. Evidence: C3dActor::Prepa
2026-11-03 12:59:38 +00:00
WorldModelView.cpp
Decompile fn_17930 (CView::Render)
2026-11-10 10:29:18 +00:00
WorldModelView.h
Decompile 5 functions in Source/Contents/World/WorldModelView.cpp, Source/Contents/World/WorldModelView.h, ...
2026-11-05 15:48:16 +00:00
WorldObjects.cpp
Decompile fn_21297 (CGameMode::UpdateNameBalloon)
2026-11-09 20:56:40 +00:00
WorldOcclusion.cpp
Maintenance: [forced, user-approved] Family W5 (resubmission of 10276 without the STATIC lines; replaces agent 2's 10270, returned by
2026-11-03 15:49:14 +00:00
WorldOcclusion.h
Maintenance: [forced, user-approved] Family W5 (resubmission of 10276 without the STATIC lines; replaces agent 2's 10270, returned by
2026-11-03 15:49:14 +00:00
WorldProximity.cpp
Decompile fn_17686 (CWorld::PcApproachToPlayer)
2026-11-10 09:55:16 +00:00
WorldProximity.h
Decompile 5 functions in Source/Client/ReplayPacketRecorder.h, Source/Contents/Emblems/EmblemUpload.h, ...
2026-10-28 16:45:10 +00:00
WorldRayQuery.cpp
Decompile fn_17661 (WorldRayQuery::Intersects)
2026-11-10 01:48:36 +00:00
WorldRayQuery.h
Confirm fn_17658 (WorldRayQuery::Collect)
2026-11-07 07:20:25 +00:00
WorldSpatialInitialization.cpp
Decompile 2 functions in Source/Contents/World/WorldSpatialInitialization.cpp, Source/Contents/World/WorldSpatialInitialization.h, ...
2026-11-05 03:24:34 +00:00
WorldSpatialInitialization.h
Decompile 2 functions in Source/Contents/World/WorldSpatialInitialization.cpp, Source/Contents/World/WorldSpatialInitialization.h, ...
2026-11-05 03:24:34 +00:00
WorldSpatialTree.cpp
Decompile fn_17704 (WorldSpatialTree::RefreshModelBounds)
2026-11-10 12:13:01 +00:00
WorldSpatialTree.h
Confirm fn_17664 (WorldSpatialTree::ClearChildren)
2026-11-05 03:32:10 +00:00
WorldTerrainPicking.cpp
Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
2026-11-07 14:05:21 +00:00
WorldTerrainPicking.h
Decompile 10 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/CGameMode.h, ...
2026-11-07 07:16:29 +00:00
WorldViewSpatial.cpp
Decompile fn_17923 (WorldViewSpatial::CollectNode)
2026-11-10 15:39:49 +00:00