rodecomp/Source/Contents/Skills
ragnarok-clanker a9d8e11f54 Maintenance: Replace raw call 0x00CDFA00 in CSkillAction_HN_JACK_FROST_NOVA::Slot10 with CGameMode::LaunchDummyEffect (fn_21324, CGam
Batch #8882 by ragnarok-clanker: forced by an admin (0 lower score(s), 1 changed function(s)); checked with 1 compiled unit(s).
2026-10-31 22:14:23 +00:00
..
AutomaticSkills.cpp Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ... 2026-10-28 20:01:00 +00:00
AutomaticSkills.h Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ... 2026-10-28 20:01:00 +00:00
ClientSkills.cpp Decompile fn_23845 (CSession::ClearPairValues) 2026-10-31 12:23:45 +00:00
ClientSkills.h Decompile 2 functions in Source/Contents/Configuration/ServiceOptions.cpp, Source/Contents/Skills/ClientSkills.h 2026-10-30 04:05:10 +00:00
PlayerSkillBundle.cpp Decompile fn_08285 (IsIndexedSkill) 2026-10-28 20:21:09 +00:00
PlayerSkillBundle.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 2: Items, Models, Movies, Skills, 2026-10-27 13:52:05 +00:00
SkillActionAlitea.cpp Decompile fn_03152 (CSkillAction_DamageWereRaptorForm::sub_5A4760) 2026-10-31 13:21:33 +00:00
SkillActionDruid.cpp Decompile fn_04500 (CSkillAction_DR_LOW_FLIGHT::Slot11) 2026-10-31 04:42:58 +00:00
SkillActionImperialGuard.cpp Decompile fn_08616 (CSkillAction_IG_ULTIMATE_SACRIFICE::Slot08) 2026-10-30 17:53:30 +00:00
SkillActionInfo.cpp Decompile fn_23831 (CSession::GetSkillActionInfo2) 2026-10-30 04:09:37 +00:00
SkillActionKarnos.cpp Decompile fn_03403 (CWhirlwindEffect::Init) 2026-10-31 06:34:33 +00:00
SkillActionMeister.cpp Decompile 34 functions in Source/Contents/Skills/SkillActionImperialGuard.cpp, Source/Contents/Skills/SkillActionMeister.cpp, ... 2026-10-30 04:46:02 +00:00
SkillActionNightWatch.cpp Decompile 4 functions in Source/Contents/Skills/SkillActionNightWatch.cpp 2026-10-30 02:49:01 +00:00
SkillActionRegistrar.cpp Decompile 2 functions in Source/Contents/Skills/SkillActionRegistrar.cpp 2026-10-30 04:40:52 +00:00
SkillActionShinkiroShiranui.cpp Decompile 7 functions in Source/Contents/Skills/SkillActionShinkiroShiranui.cpp 2026-10-31 11:24:23 +00:00
SkillActionSkyEmperor.cpp Decompile 80 functions in Source/Contents/Skills/SkillActionSkyEmperor.cpp, Source/Contents/Skills/SkillActionSoulAscetic.cpp, ... 2026-10-30 03:41:31 +00:00
SkillActionSoulAscetic.cpp Decompile 80 functions in Source/Contents/Skills/SkillActionSkyEmperor.cpp, Source/Contents/Skills/SkillActionSoulAscetic.cpp, ... 2026-10-30 03:41:31 +00:00
SkillActionSpiritHandler.cpp Decompile fn_08959 (CSkillAction_SH_HYUN_ROK_CANNON::Slot11) 2026-10-31 12:12:41 +00:00
SkillActionTroubadour.cpp Decompile fn_09021 (CSkillAction_TR_ROSEBLOSSOM::Slot11) 2026-10-31 01:34:21 +00:00
SkillActionWindHawk.cpp Decompile 66 functions in Source/Contents/Skills/SkillActionSpiritHandler.cpp, Source/Contents/Skills/SkillActionTroubadour.cpp, ... 2026-10-30 03:51:45 +00:00
SkillId.h Add SkillId enum and name SkillInfo skill helpers 2026-10-28 22:19:15 +01:00
SkillInfo.cpp Maintenance: Replace raw call 0x00CDFA00 in CSkillAction_HN_JACK_FROST_NOVA::Slot10 with CGameMode::LaunchDummyEffect (fn_21324, CGam 2026-10-31 22:14:23 +00:00
SkillInfo.h Decompile fn_03339 (CSkillActionMgr::GetInstance) 2026-10-29 23:38:45 +00:00
SkillLevelConfig.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
SkillLevelConfig.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
SkillLevelRegistry.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
SkillLevelRegistry.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
SkillTreeScript.cpp 🛠️ refactor(source): annotated inlined functions and removed unused include 2026-10-27 10:01:19 +01:00
SkillTreeScript.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00