Batch #3406 by eAthena: 11 byte-identical, 0 confirmed by peer review. - fn_13073 UIGuildLeaveReasonDescWnd::Paint: byte-identical - fn_13082 UICreateGuildWnd::Slot25: byte-identical - fn_13094 UICreateGuildWnd::Slot31: byte-identical - fn_13097 UICreateGuildWnd::Slot27: byte-identical - fn_13108 UIGuildMemberManageWnd::Slot33: byte-identical - fn_13109 UIGuildSkillWnd::Slot33: byte-identical - fn_13044 UIGuildBanishedMemberWnd::Tab: byte-identical - fn_13045 UIGuildInfoManageWnd::Tab: byte-identical - fn_13046 UIGuildMemberManageWnd::Tab: byte-identical - fn_13049 UIGuildSkillWnd::Tab: byte-identical - fn_13050 UIGuildTotalInfoWnd::Tab: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/UI/Guild/UIGuildWnd.cpp, Source/UI/Guild/UIGuildHelperWnd.cpp, Source/UI/Guild/UIAgitWnd.cpp
71 lines
1.1 KiB
C++
71 lines
1.1 KiB
C++
#include "UI/Guild/UIGuildWnd.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/SkinPalette.h"
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#include "UI/Buttons/UIButton.h"
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#include <windows.h>
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#include <timeapi.h>
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// OFFSET: 0x00957D30
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// FUNCTION: fn_13044
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int UIGuildBanishedMemberWnd::Tab() {
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return 4;
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}
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// OFFSET: 0x00957D40
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// FUNCTION: fn_13045
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int UIGuildInfoManageWnd::Tab() {
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return 0;
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}
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// OFFSET: 0x00957D50
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// FUNCTION: fn_13046
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int UIGuildMemberManageWnd::Tab() {
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return 1;
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}
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// OFFSET: 0x00957D80
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// FUNCTION: fn_13049
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int UIGuildSkillWnd::Tab() {
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return 3;
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}
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// OFFSET: 0x00957D90
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// FUNCTION: fn_13050
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int UIGuildTotalInfoWnd::Tab() {
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return 6;
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}
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// OFFSET: 0x0095F860
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// OFFSET: 0x00960020
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// OFFSET: 0x0095FE10
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// OFFSET: 0x009602E0
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// OFFSET: 0x00960330
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// OFFSET: 0x009603C0
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// OFFSET: 0x00960620
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// FUNCTION: fn_13108
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void UIGuildMemberManageWnd::Slot33(int, int) {
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this->SendMsg(nullptr, 49, 0, 0, 0, 0);
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}
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// OFFSET: 0x00960640
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// FUNCTION: fn_13109
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void UIGuildSkillWnd::Slot33(int, int) {
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this->SendMsg(nullptr, 49, 0, 0, 0, 0);
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}
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// OFFSET: 0x00960960
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// OFFSET: 0x009609B0
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// OFFSET: 0x00960A00
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// OFFSET: 0x00960A50
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// OFFSET: 0x00960AA0
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