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AutomaticSkills.cpp
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Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ...
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2026-10-28 20:01:00 +00:00 |
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AutomaticSkills.h
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Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ...
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2026-10-28 20:01:00 +00:00 |
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ClientSkills.cpp
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Decompile fn_23751 (CSession::RestoreItems5C68)
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2026-10-30 02:39:03 +00:00 |
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ClientSkills.h
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Decompile 2 functions in Source/Contents/Configuration/ServiceOptions.cpp, Source/Contents/Skills/ClientSkills.h
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2026-10-30 04:05:10 +00:00 |
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PlayerSkillBundle.cpp
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Decompile fn_08285 (IsIndexedSkill)
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2026-10-28 20:21:09 +00:00 |
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PlayerSkillBundle.h
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Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 2: Items, Models, Movies, Skills,
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2026-10-27 13:52:05 +00:00 |
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SkillActionAlitea.cpp
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Decompile fn_03285 (sub_5AF030)
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2026-10-30 04:41:25 +00:00 |
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SkillActionDruid.cpp
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Decompile 6 functions in Source/Contents/Skills/SkillActionDruid.cpp
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2026-10-30 05:11:14 +00:00 |
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SkillActionImperialGuard.cpp
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Decompile 34 functions in Source/Contents/Skills/SkillActionImperialGuard.cpp, Source/Contents/Skills/SkillActionMeister.cpp, ...
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2026-10-30 04:46:02 +00:00 |
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SkillActionInfo.cpp
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Decompile fn_23831 (CSession::GetSkillActionInfo2)
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2026-10-30 04:09:37 +00:00 |
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SkillActionKarnos.cpp
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Decompile fn_03361 (CSkillAction_KR_THUNDERING_ORB::Slot12)
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2026-10-30 02:38:08 +00:00 |
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SkillActionMeister.cpp
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Decompile 34 functions in Source/Contents/Skills/SkillActionImperialGuard.cpp, Source/Contents/Skills/SkillActionMeister.cpp, ...
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2026-10-30 04:46:02 +00:00 |
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SkillActionNightWatch.cpp
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Decompile 4 functions in Source/Contents/Skills/SkillActionNightWatch.cpp
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2026-10-30 02:49:01 +00:00 |
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SkillActionRegistrar.cpp
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Decompile 2 functions in Source/Contents/Skills/SkillActionRegistrar.cpp
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2026-10-30 04:40:52 +00:00 |
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SkillActionShinkiroShiranui.cpp
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Decompile 28 functions in Source/Contents/Skills/SkillActionShinkiroShiranui.cpp
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2026-10-30 05:42:33 +00:00 |
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SkillActionSkyEmperor.cpp
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Decompile 80 functions in Source/Contents/Skills/SkillActionSkyEmperor.cpp, Source/Contents/Skills/SkillActionSoulAscetic.cpp, ...
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2026-10-30 03:41:31 +00:00 |
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SkillActionSoulAscetic.cpp
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Decompile 80 functions in Source/Contents/Skills/SkillActionSkyEmperor.cpp, Source/Contents/Skills/SkillActionSoulAscetic.cpp, ...
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2026-10-30 03:41:31 +00:00 |
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SkillActionSpiritHandler.cpp
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Decompile 66 functions in Source/Contents/Skills/SkillActionSpiritHandler.cpp, Source/Contents/Skills/SkillActionTroubadour.cpp, ...
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2026-10-30 03:51:45 +00:00 |
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SkillActionTroubadour.cpp
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Decompile 66 functions in Source/Contents/Skills/SkillActionSpiritHandler.cpp, Source/Contents/Skills/SkillActionTroubadour.cpp, ...
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2026-10-30 03:51:45 +00:00 |
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SkillActionWindHawk.cpp
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Decompile 66 functions in Source/Contents/Skills/SkillActionSpiritHandler.cpp, Source/Contents/Skills/SkillActionTroubadour.cpp, ...
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2026-10-30 03:51:45 +00:00 |
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SkillId.h
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Add SkillId enum and name SkillInfo skill helpers
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2026-10-28 22:19:15 +01:00 |
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SkillInfo.cpp
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Decompile fn_08562 (CSkillAction_HN_NAPALM_VULCAN_STRIKE::Slot15)
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2026-10-30 02:26:31 +00:00 |
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SkillInfo.h
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Decompile fn_03339 (CSkillActionMgr::GetInstance)
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2026-10-29 23:38:45 +00:00 |
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SkillLevelConfig.cpp
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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SkillLevelConfig.h
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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SkillLevelRegistry.cpp
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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SkillLevelRegistry.h
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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SkillTreeScript.cpp
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🛠️ refactor(source): annotated inlined functions and removed unused include
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2026-10-27 10:01:19 +01:00 |
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SkillTreeScript.h
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |