..
CGameMode.h
Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
2026-11-06 16:30:12 +00:00
CLoginMode.h
Maintenance: Decompile the clientinfo.xml custom server-list loader that ships in the target binary's .data6 section, and replace eve
2026-11-06 13:19:50 +00:00
CMode.h
Decompile fn_17834 (CMode::ShowTooltip)
2026-11-05 15:07:15 +00:00
EquipWindowLook.h
Decompile 4 functions in Source/Contents/Jobs/JobInheritance.cpp, Source/Client/Session.h, ...
2026-10-31 00:51:56 +00:00
GameMode.cpp
Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
2026-11-06 16:30:12 +00:00
GameModeActorEffects.cpp
Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
2026-11-06 16:30:12 +00:00
GameModeEquipWindow.cpp
Maintenance: [forced, user-approved] Family V3: remove the invented view struct ClientItemLists (a copy of CSession's layout, declare
2026-11-03 16:16:06 +00:00
GameModeHandlers.cpp
Decompile fn_22030 (CGameMode::RequestWindow169)
2026-11-06 16:51:52 +00:00
GameModeItemLists.cpp
Decompile fn_21835 (CGameMode::ReceiveInventoryStart)
2026-11-05 08:23:44 +00:00
GameModeMiniMap.cpp
Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
2026-11-06 16:30:12 +00:00
GameModeNames.cpp
Decompile fn_21273 (CGameMode::AppendGuildEmblem)
2026-11-06 11:55:13 +00:00
GameModeNotices.cpp
Decompile 3 functions in Source/Client/Mode/GameModeNotices.cpp
2026-11-06 16:31:12 +00:00
GameModePackets.cpp
Decompile fn_22175 (CGameMode::ReceivePacket0A29)
2026-11-06 16:48:41 +00:00
GameModeProtocol.cpp
Decompile 2 functions in Source/Client/Mode/GameModeProtocol.cpp
2026-11-05 14:24:21 +00:00
GameModeReplay.cpp
Decompile fn_21368 (CGameMode::UpdateReplayPause)
2026-10-30 23:25:16 +00:00
GameModeSounds.cpp
Decompile 2 functions in Source/Client/Mode/CGameMode.h, Source/Client/Mode/GameModeSounds.cpp, ...
2026-10-30 21:31:01 +00:00
LoginMode.cpp
Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
2026-11-06 16:08:47 +00:00
LoginModeNotices.cpp
Decompile fn_22311 (CLoginMode::ReceiveBillingInfo)
2026-11-06 02:03:39 +00:00
ModeCursor.cpp
Decompile fn_17820 (CMode::CMode)
2026-11-06 04:54:03 +00:00
ModeDragState.cpp
Decompile fn_21429 (ModeDragState::BeginItem)
2026-11-06 03:20:07 +00:00
ModeDragState.h
Maintenance: [forced, user-approved] Family D7 (resubmit of #10212 , returned only for conflicts with newer main; regenerated on e6188
2026-11-02 23:43:46 +00:00
ModeEvents.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
ModeLifetime.cpp
Decompile fn_17821 (sub_AD53B0)
2026-10-31 02:39:25 +00:00
ModeMgr.cpp
Decompile fn_17846 (CModeMgr::Run)
2026-10-31 01:13:47 +00:00
ModeMgr.h
Decompile fn_17846 (CModeMgr::Run)
2026-10-31 01:13:47 +00:00
ModeTooltip.cpp
Decompile fn_17834 (CMode::ShowTooltip)
2026-11-05 15:07:15 +00:00