Batch #13439 by SapitoSucio: 1 byte-identical, 0 confirmed by peer review.
- fn_22030 CGameMode::RequestWindow169: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13435 by SapitoSucio: 1 byte-identical, 0 confirmed by peer review.
- fn_22175 CGameMode::ReceivePacket0A29: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13419 by KWDev: 2 byte-identical, 0 confirmed by peer review.
- fn_21739 CGameMode::ReceiveMemorialDungeonSubscriptionNotify: byte-identical
- fn_21966 ApplyActorSkillState: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13418 by SapitoSucio: 3 byte-identical, 0 confirmed by peer review.
- fn_21613 CGameMode::ReceiveMapProperty: byte-identical
- fn_22045 CGameMode::ReceiveCharacterRenameResult: byte-identical
- fn_22134 CGameMode::ReceiveMacroBlackListCode: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13389 by Yommy: 0 byte-identical, 1 confirmed by peer review.
- fn_22289 CLoginMode::ShowLoginError: logic confirmed by peer review
Peer-reviewed-by: gordaoprogramas, aDw, Toshiro, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13387 by cremane: 0 byte-identical, 1 confirmed by peer review.
- fn_21257 CGameMode::RefreshMiniMapTooltips: logic confirmed by peer review
Peer-reviewed-by: Tanke, codeplay, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13375 by SapitoSucio: 2 byte-identical, 0 confirmed by peer review.
- fn_17932 CView::Start: byte-identical
- fn_17933 CView::SetAmplitudes: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #11112 by dori: 0 byte-identical, 1 confirmed by peer review.
- fn_22313 CLoginMode::SendMsg: logic confirmed by peer review
Peer-reviewed-by: Yommy, gordaoprogramas, aDw, Toshiro, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13345 by ragnarok-clanker: forced by an admin (0 lower score(s), 13 changed function(s)); checked with 96 compiled unit(s), including every includer of Source/Client/Application/ClientInfo.h, Source/Contents/Configuration/ServiceConfiguration.h.
Adds to the build: Source/Client/Application/ClientInfo.cpp
Batch #13334 by ragnarok-clanker: forced by an admin (1 lower score(s), 8 changed function(s)); checked with 24 compiled unit(s), including every includer of Source/Client/Mode/CLoginMode.h.
Batch #13331 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review.
- fn_21352 CGameMode::sub_CEB8E0: logic confirmed by peer review
Peer-reviewed-by: Tanke, Toshiro, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12900 by cremane: 0 byte-identical, 1 confirmed by peer review.
- fn_21736 CGameMode::ReceiveMemorialDungeonInfo: logic confirmed by peer review
Peer-reviewed-by: gordaoprogramas, SapitoSucio, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13263 by cremane: 1 byte-identical, 0 confirmed by peer review.
- fn_21803 CGameMode::ReceiveHomunculusInfo3: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13118 by Toshiro: 0 byte-identical, 1 confirmed by peer review.
- fn_21273 CGameMode::AppendGuildEmblem: logic confirmed by peer review
Peer-reviewed-by: gordaoprogramas, cremane, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13202 by SapitoSucio: 4 byte-identical, 0 confirmed by peer review.
- fn_21420 CGameMode::IsActiveSkillEffectId: byte-identical (already on main)
- fn_21422 CGameMode::ShowRestrictedNotice: byte-identical (already on main)
- fn_21364 CGameMode::UpdateReplayActionSpeeds: byte-identical
- fn_21582 CGameMode::IsExcludedSkillEffectId: byte-identical (already on main)
Merged automatically: every function is byte-identical to the original.
Batch #13200 by SapitoSucio: 2 byte-identical, 0 confirmed by peer review.
- fn_21575 GetBaseJob: byte-identical
- fn_22049 CGameMode::ReceiveQuestStates: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13191 by SapitoSucio: 1 byte-identical, 0 confirmed by peer review.
- fn_21582 CGameMode::IsExcludedSkillEffectId: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13128 by Yommy: 0 byte-identical, 1 confirmed by peer review.
- fn_21257 CGameMode::RefreshMiniMapTooltips: logic confirmed by peer review
Peer-reviewed-by: Toshiro, cremane, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12706 by cremane: 0 byte-identical, 1 confirmed by peer review.
- fn_22146 CGameMode::ReceiveExpGainNotice: logic confirmed by peer review
Peer-reviewed-by: Yommy, gordaoprogramas, aDw, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #13071 by cremane: 1 byte-identical, 0 confirmed by peer review.
- fn_17820 CMode::CMode: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13068 by cremane: 2 byte-identical, 0 confirmed by peer review.
- fn_22290 CLoginMode::ConnectZoneServer: byte-identical
- fn_22258 CLoginMode::CLoginMode: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13052 by cremane: 1 byte-identical, 0 confirmed by peer review.
- fn_21805 CGameMode::ReceiveMinimapMarker: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #13007 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review.
- fn_21273 CGameMode::AppendGuildEmblem: logic confirmed by peer review
Peer-reviewed-by: gordaoprogramas, cremane, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10661 by cremane: 1 byte-identical, 0 confirmed by peer review.
- fn_22023 CGameMode::ReceiveRuneActivation: byte-identical
Peer-reviewed-by: Yommy, gordaoprogramas, KWDev, codeplay, StrawberrysherbetIX
Merged automatically: every function is byte-identical to the original.
Batch #12960 by cremane: 1 byte-identical, 0 confirmed by peer review.
- fn_21793 CGameMode::ReceiveItem1718Result: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #12648 by cremane: 0 byte-identical, 1 confirmed by peer review.
- fn_21429 ModeDragState::BeginItem: logic confirmed by peer review
Peer-reviewed-by: Yommy, aDw, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12903 by cremane: 1 byte-identical, 0 confirmed by peer review.
- fn_21740 CGameMode::ReceiveWindow17Entries: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #12594 by Yommy: 0 byte-identical, 1 confirmed by peer review.
- fn_22311 CLoginMode::ReceiveBillingInfo: logic confirmed by peer review
Peer-reviewed-by: KWDev, cremane, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12855 by Yommy: 0 byte-identical, 4 confirmed by peer review.
- fn_21351 CGameMode::WriteReplaySkillState: logic confirmed by peer review
- fn_21356 CGameMode::sub_CEC6A0: logic confirmed by peer review
- fn_21322 CGameMode::Run: logic confirmed by peer review
- fn_21333 CGameMode::UpdateBalloons: logic confirmed by peer review
Peer-reviewed-by: aDw, cremane, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12849 by Toshiro: 0 byte-identical, 1 confirmed by peer review.
- fn_22155 CGameMode::ReceiveParaItemResult: logic confirmed by peer review
Peer-reviewed-by: Yommy, aDw, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12618 by Yommy: 0 byte-identical, 1 confirmed by peer review.
- fn_21584 CGameMode::sub_D079A0: logic confirmed by peer review
Peer-reviewed-by: kyoshi, Tanke, aDw
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12828 by Toshiro: 1 byte-identical, 0 confirmed by peer review.
- fn_21603 CGameMode::ResendMinimapMarkers: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #12720 by cremane: 0 byte-identical, 1 confirmed by peer review.
- fn_22270 GetClientType: logic confirmed by peer review
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12653 by Yommy: 0 byte-identical, 2 confirmed by peer review.
- fn_21678 CGameMode::ReceivePetChangeState: logic confirmed by peer review
- fn_21889 CGameMode::ReceiveGuildPositionInfo: logic confirmed by peer review
Peer-reviewed-by: kyoshi, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12586 by Yommy: 2 byte-identical, 0 confirmed by peer review.
- fn_22261 CharacterInfo2SizeErrorFormat::operator(): byte-identical
- fn_22262 PasswordRetryExceededMessage::operator(): byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #12534 by Yommy: 0 byte-identical, 3 confirmed by peer review.
- fn_22126 CGameMode::ReceiveItemDropEntry: logic confirmed by peer review
- fn_21851 CGameMode::ReceiveQuestHuntUpdate: logic confirmed by peer review
- fn_21852 CGameMode::ReceiveQuestHuntUpdate2: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker, gordaoprogramas, cremane, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12531 by StrawberrysherbetIX: 0 byte-identical, 3 confirmed by peer review.
- fn_21319 CGameMode::End: logic confirmed by peer review (already on main)
- fn_21320 CGameMode::Initialize: logic confirmed by peer review (already on main)
- fn_21420 CGameMode::IsActiveSkillEffectId: logic confirmed by peer review (already on main)
Peer-reviewed-by: Yommy, dori, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12524 by Toshiro: 0 byte-identical, 1 confirmed by peer review.
- fn_22188 CGameMode::ReceiveWindow308TextEntries: logic confirmed by peer review
Peer-reviewed-by: Yommy, gordaoprogramas
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11795 by Yommy: 0 byte-identical, 1 confirmed by peer review.
- fn_21434 CGameMode::ProcessStatusIconTooltip: logic confirmed by peer review
Peer-reviewed-by: gordaoprogramas, cremane, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12515 by Yommy: 0 byte-identical, 4 confirmed by peer review.
- fn_21261 CGameMode::DrawMiniMapNumber: logic confirmed by peer review
- fn_21259 CGameMode::DrawTimeAttackTimer: logic confirmed by peer review
- fn_21260 CGameMode::DrawTimeAttackCountdown: logic confirmed by peer review
- fn_21254 CGameMode::UpdateMiniMapTooltip: logic confirmed by peer review
Peer-reviewed-by: gordaoprogramas, KWDev, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).