..
SkyBox.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
SkyBox.h
Maintenance: Resubmission of 15134 without the 12 struct/type renames (their new names changed mangled symbols in 17 functions). Rena
2026-11-09 12:21:09 +00:00
World.h
Decompile fn_17686 (CWorld::PcApproachToPlayer)
2026-11-10 09:55:16 +00:00
WorldActors.cpp
Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ...
2026-11-11 11:26:00 +00:00
WorldEffects.cpp
Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
2026-11-10 23:40:35 +00:00
WorldEnvironment.h
Restore translation-unit ownership and publish verified source corrections
2026-10-25 15:42:21 +00:00
WorldGroundImport.h
Maintenance: Restore original C3dGround/C3dGround15 hierarchy as GroundBase/GroundGeometry with 20 virtual slots, base size0x64 and d
2026-11-07 16:19:02 +00:00
WorldModelLoading.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
WorldModelLoading.h
Maintenance: [forced, user-approved] Family W3: remove invented ModelLightingContext and WorldModelLoading. Evidence: C3dActor::Prepa
2026-11-03 12:59:38 +00:00
WorldModelView.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
WorldModelView.h
Decompile 5 functions in Source/Contents/World/WorldModelView.cpp, Source/Contents/World/WorldModelView.h, ...
2026-11-05 15:48:16 +00:00
WorldObjects.cpp
Decompile fn_17688 (CWorld::OnProcess)
2026-11-11 12:52:45 +00:00
WorldOcclusion.cpp
Maintenance: [forced, user-approved] Family W5 (resubmission of 10276 without the STATIC lines; replaces agent 2's 10270, returned by
2026-11-03 15:49:14 +00:00
WorldOcclusion.h
Maintenance: [forced, user-approved] Family W5 (resubmission of 10276 without the STATIC lines; replaces agent 2's 10270, returned by
2026-11-03 15:49:14 +00:00
WorldProximity.cpp
Decompile 5 functions in Source/Contents/Messenger/ClientMessenger.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, ...
2026-11-11 12:35:29 +00:00
WorldProximity.h
Decompile 5 functions in Source/Client/ReplayPacketRecorder.h, Source/Contents/Emblems/EmblemUpload.h, ...
2026-10-28 16:45:10 +00:00
WorldRayQuery.cpp
Decompile fn_17661 (WorldRayQuery::Intersects)
2026-11-10 01:48:36 +00:00
WorldRayQuery.h
Confirm fn_17658 (WorldRayQuery::Collect)
2026-11-07 07:20:25 +00:00
WorldSpatialInitialization.cpp
Decompile 2 functions in Source/Contents/World/WorldSpatialInitialization.cpp, Source/Contents/World/WorldSpatialInitialization.h, ...
2026-11-05 03:24:34 +00:00
WorldSpatialInitialization.h
Decompile 2 functions in Source/Contents/World/WorldSpatialInitialization.cpp, Source/Contents/World/WorldSpatialInitialization.h, ...
2026-11-05 03:24:34 +00:00
WorldSpatialTree.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
WorldSpatialTree.h
Confirm fn_17664 (WorldSpatialTree::ClearChildren)
2026-11-05 03:32:10 +00:00
WorldTerrainPicking.cpp
Decompile fn_21274 (CGameMode::PickScreenTerrain)
2026-11-10 19:57:03 +00:00
WorldTerrainPicking.h
Decompile 10 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/CGameMode.h, ...
2026-11-07 07:16:29 +00:00
WorldViewData.cpp
Decompile fn_04374 (CWorldViewMgr::ScaleToScreen)
2026-11-11 12:55:12 +00:00
WorldViewData.h
Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
2026-11-10 23:40:35 +00:00
WorldViewSpatial.cpp
Decompile fn_17923 (WorldViewSpatial::CollectNode)
2026-11-10 15:39:49 +00:00