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AttackMotion.cpp
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Decompile 7 functions in Source/Contents/Jobs/JobId.h, Source/Contents/Jobs/JobInheritance.cpp, ...
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2026-10-26 21:33:33 +00:00 |
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AttackMotion.h
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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EffectActors.h
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Decompile 8 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/EffectActors.h
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2026-10-27 21:05:10 +00:00 |
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GameActor.h
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Decompile 3 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h, ...
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2026-10-28 23:05:45 +00:00 |
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GameObject.cpp
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Decompile fn_21109 (CRenderObject::SendValueMessage)
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2026-10-28 19:48:21 +00:00 |
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GameObject.h
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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GndRiser.h
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Decompile 2 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/GameActor.h, ...
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2026-10-28 12:40:42 +00:00 |
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MercenaryAI.cpp
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Decompile 2 functions in Source/Contents/Actors/MercenaryAI.cpp, Source/Contents/Actors/MercenaryAI.h
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2026-10-27 10:04:43 +00:00 |
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MercenaryAI.h
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Decompile fn_22331 (CMercenaryAI::Shutdown)
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2026-10-27 09:33:55 +00:00 |
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Npc.h
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Decompile 2 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/GameActor.h, ...
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2026-10-28 12:40:42 +00:00 |
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Pc.h
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Decompile fn_22646 (CGrannyPc::Slot24)
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2026-10-28 22:39:23 +00:00 |
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Player.cpp
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Decompile 12 functions in Source/Contents/Actors/Player.cpp, Source/Contents/Actors/Pc.h, ...
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2026-10-28 22:39:36 +00:00 |
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RenderObject.cpp
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Decompile 3 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h, ...
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2026-10-28 23:05:45 +00:00 |
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RenderObject.h
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Decompile 9 functions in Source/Utility/Math/Vector3d.h, Source/Utility/Math/AffineMatrix.h, ...
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2026-10-28 22:49:51 +00:00 |
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RenderObjectState.cpp
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Decompile 3 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h, ...
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2026-10-28 23:05:45 +00:00 |
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RenderObjectState.h
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Decompile 3 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h, ...
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2026-10-28 23:05:45 +00:00 |
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SpriteDrawingPolicy.cpp
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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SpriteDrawingPolicy.h
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Decompile fn_10103 (SpriteDrawingPolicy::OffsetLayerDepth)
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2026-10-28 23:09:15 +00:00 |