Batch #4111 by youko: 0 byte-identical, 5 confirmed by peer review. - fn_22065 CGameMode::NotifyWindow4F258: logic confirmed by peer review - fn_22071 CGameMode::ReceiveNamedResult: logic confirmed by peer review - fn_22073 CGameMode::ReceiveBasicInfoResult: logic confirmed by peer review - fn_22075 CGameMode::ReceiveUnknown0454Result: logic confirmed by peer review - fn_22077 CGameMode::ReceiveWindow154Result: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, superintelligence, Qwenkler3.8 Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
115 lines
4.9 KiB
C++
115 lines
4.9 KiB
C++
#ifndef RAGNAROK_SOURCE_CLIENT_MODE_CGAMEMODE_H
|
|
#define RAGNAROK_SOURCE_CLIENT_MODE_CGAMEMODE_H
|
|
|
|
#include "Client/Mode/CMode.h"
|
|
#include "Client/Mode/ModeDragState.h"
|
|
#include "Contents/ActorNameCard.h"
|
|
|
|
#include <cstddef>
|
|
#include <cstdint>
|
|
#include <list>
|
|
#include <map>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
class CView;
|
|
class CCorpse;
|
|
struct ActorNameAllPacket;
|
|
struct GameOptionEntry;
|
|
struct CWorld;
|
|
|
|
class CGameMode : public CMode {
|
|
public:
|
|
/* 0058 */ unsigned char unknown_0058[0x10];
|
|
/* 0068 */ char mapName[16];
|
|
/* 0078 */ unsigned char unknown_0078[0x54];
|
|
/* 00CC */ CWorld* scene;
|
|
/* 00D0 */ CView* camera;
|
|
/* 00D4 */ unsigned char unknown_00D4[0x8C];
|
|
/* 0160 */ CActorNameCardHolder nameCard;
|
|
/* 0194 */ std::map<std::uint32_t, int> unknown_0194;
|
|
/* 019C */ unsigned char unknown_019C[0x8];
|
|
/* 01A4 */ std::list<int> unknown_01A4;
|
|
/* 01AC */ std::map<std::uint32_t, std::uint32_t> unknown_01AC;
|
|
/* 01B4 */ unsigned char unknown_01B4[0xE0];
|
|
/* 0294 */ char unknown_0294[0x20];
|
|
/* 02B4 */ UIWindow* itemWindow;
|
|
/* 02B8 */ unsigned char unknown_02B8[0x28];
|
|
/* 02E0 */ int unknown_02E0;
|
|
/* 02E4 */ unsigned char unknown_02E4[0x08];
|
|
/* 02EC */ std::string unknown_02EC;
|
|
/* 0304 */ unsigned char unknown_0304[0x04];
|
|
/* 0308 */ ModeDragState drag;
|
|
/* 03C8 */ unsigned char unknown_03C8[0x208];
|
|
/* 05D0 */ UIWindow* unknown_05D0;
|
|
/* 05D4 */ unsigned char unknown_05D4[0x9C];
|
|
|
|
std::string MapName();
|
|
void WorldCell(float x, float z, int& column, int& row) const;
|
|
void SubcellPosition(int column, int row, int subColumn, int subRow, float& x, float& z) const;
|
|
void PlayerCell(int* column, int* row) const;
|
|
bool CanFindPath(int sx, int sy, int cellX, int cellY, int dx, int dy);
|
|
void ReceiveActorNameAll(const ActorNameAllPacket* packet);
|
|
void ReceiveColoredNotice(const unsigned char* packet);
|
|
void ReceiveActorText(const unsigned char* packet);
|
|
void ReceiveRentalItemTime(const unsigned char* packet);
|
|
void ReceiveActorSequenceDeadline(const unsigned char* packet);
|
|
void ReceiveActorSignal(const unsigned char* packet);
|
|
void IgnorePacket(const unsigned char* packet);
|
|
void ReceiveHuntingList(const unsigned char* packet);
|
|
bool NotifyItemResult(int result);
|
|
void NotifyItemBounds();
|
|
CCorpse* SpawnCorpse(float x, float y, float z, const char* action, const char* sprite, int animation, int motion, float angle);
|
|
std::uint32_t FindUnknown01AC(std::uint32_t key);
|
|
std::string ActorName(std::uint32_t id);
|
|
std::uint32_t ActorNameColor(int job, std::uint32_t aid);
|
|
const CActorNameCard& LookupNameCard(std::uint32_t id);
|
|
const char* DragItemName();
|
|
void PushUnknown01A4(int value);
|
|
bool IsOverWeight(bool notify);
|
|
void CompleteUnknown0194(std::uint32_t id, const std::string& text);
|
|
bool AppendGuildEmblem(std::vector<char>& output, std::vector<std::string>& names, int guildId, int unused);
|
|
void ReceiveResultNotice(int result);
|
|
void RefreshWindow16(const unsigned char* packet);
|
|
void ReceiveWindow154Close(std::int16_t value);
|
|
void MoveWindow16(int x, int y);
|
|
void ResizeWindow16(int width, int height);
|
|
void ReceiveNotice1950(const unsigned char* packet);
|
|
void ReceiveActorPairFreeze(const unsigned char* packet);
|
|
void ReceiveEffectRemove(const unsigned char* packet);
|
|
void ReceiveActorEffect347(const unsigned char* packet);
|
|
void ReceiveUnknown0294Text(const unsigned char* packet);
|
|
void ReceiveToggle128(int enabled);
|
|
void PlaceWindow16(unsigned int xPercent, unsigned int yPercent);
|
|
void ReceiveUnknown7FBC(const unsigned char* packet);
|
|
void ReceiveClanLeave(const unsigned char* packet);
|
|
void ReceiveClanInfo(const unsigned char* packet);
|
|
void ReceiveGameOptions(int count, const GameOptionEntry* entries);
|
|
void ReceiveActorClanName(const unsigned char* packet);
|
|
void ReceiveClanMemberCount(const unsigned char* packet);
|
|
void ReceiveRuneActivation(const unsigned char* packet);
|
|
void ReceiveRuneSetGrades(const unsigned char* packet);
|
|
void ReceiveRuneRewardResult(int result, int tagId, std::int64_t id, int step);
|
|
void ReceiveRuneRewardSteps(const unsigned char* packet);
|
|
void NotifyWindow4F258(int result);
|
|
void ReceiveNamedResult(std::uint32_t aid, std::string name, int result);
|
|
void ReceiveBasicInfoResult(unsigned char result);
|
|
void ReceiveUnknown0454Result(const unsigned char* packet);
|
|
void ReceiveWindow154Result(std::int16_t value);
|
|
};
|
|
|
|
#if defined(_WIN32) && !defined(_WIN64)
|
|
static_assert(offsetof(CGameMode, mapName) == 0x68);
|
|
static_assert(offsetof(CGameMode, unknown_0194) == 0x194);
|
|
static_assert(offsetof(CGameMode, unknown_01A4) == 0x1A4);
|
|
static_assert(offsetof(CGameMode, unknown_01AC) == 0x1AC);
|
|
static_assert(offsetof(CGameMode, scene) == 0xCC);
|
|
static_assert(offsetof(CGameMode, camera) == 0xD0);
|
|
static_assert(offsetof(CGameMode, nameCard) == 0x160);
|
|
static_assert(offsetof(CGameMode, unknown_0294) == 0x294);
|
|
static_assert(offsetof(CGameMode, drag) == 0x308);
|
|
static_assert(offsetof(CGameMode, unknown_05D0) == 0x5D0);
|
|
static_assert(sizeof(CGameMode) == 0x670);
|
|
#endif
|
|
|
|
#endif
|