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Archive
Decompile 6 functions in Source/Utility/AES.cpp, Source/Utility/AES.h, ...
2026-11-10 14:44:58 +00:00
Client
Decompile fn_03937 (CSession::SetOption)
2026-11-10 14:41:30 +00:00
Contents
Decompile fn_01724 (ModelRotationTrack::Sample)
2026-11-10 14:46:25 +00:00
File
Decompile 3 functions in Source/File/ResourcePath.cpp, Source/File/ResourcePath.h
2026-11-10 14:44:31 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile fn_45442 (CGameMode::ApplyAdditionalSkillPacket)
2026-11-10 14:45:15 +00:00
Render
Decompile fn_01853 (CDCBitmap::SetAlpha)
2026-11-10 14:46:15 +00:00
Resource
Decompile fn_18194 (CRes::Unlock)
2026-11-10 14:45:47 +00:00
Script
Decompile 6 functions in Source/Script/LuaScript.cpp
2026-11-10 13:28:06 +00:00
Security
Decompile 2 functions in Source/Security/NProtectGameGuardMgr.cpp
2026-11-10 09:47:38 +00:00
UI
Decompile fn_17168 (UIWindowMgr::FindRenderedUid)
2026-11-10 14:44:17 +00:00
Utility
Decompile 6 functions in Source/Utility/AES.cpp, Source/Utility/AES.h, ...
2026-11-10 14:44:58 +00:00
ActorPickNode.cpp
Maintenance: Move the extern template declaration of std::_Traits_compare<char_traits<char>> from 18 units into Source/Utility/StdStr
2026-11-10 10:18:14 +00:00
ActorPickNode.h
Decompile fn_17909 (CActorPickNode::Clear)
2026-11-10 07:54:02 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-11-10 13:04:47 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00