rodecomp/Source/Contents
ragnarok-clanker 4b765123fd Decompile 122 functions in Source/Contents/Effects/Core/EffectLists.cpp
Batch #18496 by ragnarok-clanker: 122 byte-identical, 0 confirmed by peer review.

- fn_18557 CAllocator::~CAllocator: byte-identical (already on main)
- fn_18561 ?ThunderingOrbName@@YAAAV?$EncryptedName@$0EE@$0CPILAPDHBBINBFHP@@?A0xb1b57dc4@@XZ: byte-identical
- fn_18576 ?Create@?$CEffectAllocator@VCChopChopClawMarks@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18604 ?Create@?$CEffectAllocator@VCGravityControlEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18618 ?Create@?$CEffectAllocator@VCMeteorEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18637 ?Create@?$CEffectAllocator@VCShadowExceedNew@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18642 ?Create@?$CEffectAllocator@VCSprArrowEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18660 ?Create@?$CEffectAllocator@VCWindBomb@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18772 EffectLists::RetireActor: byte-identical (already on main)
- fn_18776 CreateEffectMgr: byte-identical (already on main)
- fn_18778 EffectLists::Retire: byte-identical (already on main)
- fn_18779 EffectLists::Retire: byte-identical (already on main)
- fn_18780 EffectLists::Clear: byte-identical (already on main)
- fn_18781 EffectLists::Release: byte-identical (already on main)
- fn_18782 DestroyEffectMgr: byte-identical (already on main)
- fn_18783 EffectLists::Find: byte-identical (already on main)
- fn_18784 EffectLists::Find: byte-identical (already on main)
- fn_18785 EffectLists::At: byte-identical (already on main)
- fn_18788 EffectLists::Has: byte-identical (already on main)
- fn_18790 HasEffectScript: byte-identical (already on main)
- fn_18791 EffectLists::HasAllocator: byte-identical (already on main)
- fn_18793 EffectLists::Update: byte-identical (already on main)
- fn_18794 EffectLists::Render: byte-identical (already on main)
- fn_18795 ReadEffectScriptV1: byte-identical (already on main)
- fn_18796 ReadEffectScriptV2: byte-identical (already on main)
- fn_18803 DirectionAngle: byte-identical (already on main)
- fn_18805 CurrentMapScriptName: byte-identical (already on main)
- fn_18806 EffectFunctionName: byte-identical (already on main)
- fn_18562 ?Create@?$CEffectAllocator@VCAMachineEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18563 ?Create@?$CEffectAllocator@VCAcidifiedThrow@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18564 ?Create@?$CEffectAllocator@VCAnimatedEmitterEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18565 ?Create@?$CEffectAllocator@VCAstralStrikeEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18566 ?Create@?$CEffectAllocator@VCAxeBoomerang@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18567 ?Create@?$CEffectAllocator@VCBindTrapEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18568 ?Create@?$CEffectAllocator@VCBlastForge@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18569 ?Create@?$CEffectAllocator@VCCaneOfEvilEyeEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18570 ?Create@?$CEffectAllocator@VCCartCannon@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18571 ?Create@?$CEffectAllocator@VCCellRangeEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18572 ?Create@?$CEffectAllocator@VCChangeSizeEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18573 ?Create@?$CEffectAllocator@VCChargingPierceEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18574 ?Create@?$CEffectAllocator@VCChargingPierceNewEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18575 ?Create@?$CEffectAllocator@VCCherryBlossomEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18577 ?Create@?$CEffectAllocator@VCClimaxEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18578 ?Create@?$CEffectAllocator@VCCloud@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18579 ?Create@?$CEffectAllocator@VCCloudKillEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18580 ?Create@?$CEffectAllocator@VCCommonFloorEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18581 ?Create@?$CEffectAllocator@VCCompetentia@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18582 ?Create@?$CEffectAllocator@VCCresciveBolt@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18583 ?Create@?$CEffectAllocator@VCCrimsonArrowEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18584 ?Create@?$CEffectAllocator@VCCurseOfCubeEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18585 ?Create@?$CEffectAllocator@VCCylinderEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18586 ?Create@?$CEffectAllocator@VCDancingKnifeEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18587 ?Create@?$CEffectAllocator@VCEZ2STRScreenEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18588 ?Create@?$CEffectAllocator@VCEZ2STREffectEx@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18589 ?Create@?$CEffectAllocator@VCEmitterEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18590 ?Create@?$CEffectAllocator@VCEnergyOrbEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18591 ?Create@?$CEffectAllocator@VCEternalSlashAttackEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18592 ?Create@?$CEffectAllocator@VCEternalSlashCountEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18593 ?Create@?$CEffectAllocator@VCEvilLandEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18594 ?Create@?$CEffectAllocator@VCEvilsPawEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18595 ?Create@?$CEffectAllocator@VCFallenAngelEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18596 ?Create@?$CEffectAllocator@VCFloralFlareRoad@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18597 ?Create@?$CEffectAllocator@VCFootprintEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18598 ?Create@?$CEffectAllocator@VCFootprintStrEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18599 ?Create@?$CEffectAllocator@VCFriggSongEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18600 ?Create@?$CEffectAllocator@VCFromTheAbyssEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18601 ?Create@?$CEffectAllocator@VCFullScreenEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18602 ?Create@?$CEffectAllocator@VCFuumaShouakuEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18603 ?Create@?$CEffectAllocator@VCGaleStorm@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18605 ?Create@?$CEffectAllocator@VCHawkVumerangEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18606 ?Create@?$CEffectAllocator@VCHealEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18607 ?Create@?$CEffectAllocator@VCDropItemEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18608 ?Create@?$CEffectAllocator@VCJupitelThunderHit@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18609 ?Create@?$CEffectAllocator@VCJupitelThunderStormEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18610 ?Create@?$CEffectAllocator@VCLevel150Effect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18611 ?Create@?$CEffectAllocator@VCLevel150SubEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18612 ?Create@?$CEffectAllocator@VCLevel99Effect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18613 ?Create@?$CEffectAllocator@VCLevel99Orb1Effect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18614 ?Create@?$CEffectAllocator@VCLevel99Orb2Effect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18615 ?Create@?$CEffectAllocator@VCLightSphereEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18616 ?Create@?$CEffectAllocator@VCMagicFloorEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18617 ?Create@?$CEffectAllocator@VCMapChainEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18619 ?Create@?$CEffectAllocator@VCNewCloudKillEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18620 ?Create@?$CEffectAllocator@VCNyanggrassEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18621 ?Create@?$CEffectAllocator@VCPetitioEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18622 ?Create@?$CEffectAllocator@VCPneumaticusProcellaEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18623 ?Create@?$CEffectAllocator@VCPowderingEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18624 ?Create@?$CEffectAllocator@VCRandomHitEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18625 ?Create@?$CEffectAllocator@VCRandomOptEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18626 ?Create@?$CEffectAllocator@VCRectUpEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18627 ?Create@?$CEffectAllocator@VCRichsCoinEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18628 ?Create@?$CEffectAllocator@VCRootTwistEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18629 ?Create@?$CEffectAllocator@VCRotateItemEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18630 ?Create@?$CEffectAllocator@VCRotateLineEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18631 ?Create@?$CEffectAllocator@VCSavageImpactEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18632 ?Create@?$CEffectAllocator@VCScatterEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18633 ?Create@?$CEffectAllocator@VCServantWeaponEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18634 ?Create@?$CEffectAllocator@VCServantWeaponNewEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18635 ?Create@?$CEffectAllocator@VCSevereRainStorm@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18636 ?Create@?$CEffectAllocator@VCShadowExceed@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18638 ?Create@?$CEffectAllocator@VCShowEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18639 ?Create@?$CEffectAllocator@VCSmokeEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18640 ?Create@?$CEffectAllocator@VCSoulCollectEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18641 ?Create@?$CEffectAllocator@VCSoulUnityEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18643 ?Create@?$CEffectAllocator@VCSpriteEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18644 ?Create@?$CEffectAllocator@VCSpriteMableEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18645 ?Create@?$CEffectAllocator@VCSquareRangeEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18646 ?Create@?$CEffectAllocator@VCStarEmperorEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18647 ?Create@?$CEffectAllocator@VCStemSpearEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18648 ?Create@?$CEffectAllocator@VCStormCannonEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18649 ?Create@?$CEffectAllocator@VCStormKickEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18650 ?Create@?$CEffectAllocator@VCSunStanceEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18651 ?Create@?$CEffectAllocator@VCSvgSpiritEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18652 ?Create@?$CEffectAllocator@VCTalismanMarkEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18653 ?Create@?$CEffectAllocator@VCTetraBallEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18654 ?Create@?$CEffectAllocator@VCThrowItemEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18656 ?Create@?$CEffectAllocator@VCTriangleShotArrow@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18657 ?Create@?$CEffectAllocator@VCTunaPartyEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18658 ?Create@?$CEffectAllocator@VCViolentQuakeEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18659 ?Create@?$CEffectAllocator@VCWarningPlaneEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18661 ?Create@?$CEffectAllocator@VCWindEffect@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)
- fn_18662 ?Create@?$CEffectAllocator@VEffectResourceSwitcher@@@?A0xb1b57dc4@@UAEPAVCEffect@@XZ: byte-identical (already on main)

Merged automatically: every function is byte-identical to the original.
2026-11-12 15:06:13 +00:00
..
Achievement Decompile 10 functions in Source/Contents/Achievement/AchievementMgr.cpp, Source/Contents/Configuration/ServiceOptions.cpp, ... 2026-11-12 14:49:27 +00:00
Actors Decompile 116 functions in Source/Contents/Actors/RenderObject.cpp 2026-11-12 15:02:27 +00:00
AdventureGuide Decompile 7 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, ... 2026-11-12 02:08:59 +00:00
Async Decompile 2 functions in Source/Contents/Async/AsyncWorkMgr.cpp, Source/Contents/Async/AsyncWorkMgr.h, ... 2026-11-12 04:25:27 +00:00
Camera Decompile 10 functions in Source/Client/Session/Session.h, Source/Client/Session/SessionPredicates.cpp, ... 2026-11-11 10:58:29 +00:00
CashEmotion Decompile fn_02847 (CCashEmotionAction_SelectedUnPurchasedPack::Execute) 2026-11-12 15:03:48 +00:00
Clan Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
Configuration Decompile 41 functions in Source/Contents/Configuration/ServiceOptions.cpp 2026-11-12 15:04:44 +00:00
Effects Decompile 122 functions in Source/Contents/Effects/Core/EffectLists.cpp 2026-11-12 15:06:13 +00:00
Emblems Decompile fn_03968 (CEmblemDataDownloadAsyncWork::Execute) 2026-11-12 14:40:55 +00:00
EntryQueue Decompile 2 functions in Source/Contents/EntryQueue/EntryQueueMgr.cpp 2026-11-12 09:09:22 +00:00
Events Decompile 10 functions in Source/Script/LuaScript.cpp, Source/UI/Text/UIStaticText.cpp, ... 2026-11-12 01:35:16 +00:00
Ground Confirm fn_17556 (GroundGeometry::Build) 2026-11-11 20:16:52 +00:00
Guild Decompile fn_18053 (CGuildTip::Load) 2026-11-12 14:32:43 +00:00
Hotkeys Decompile 3 functions in Source/Contents/Hotkeys/UserHotkeyMgr.cpp, Source/Contents/Hotkeys/UserHotkeyMgr.h, ... 2026-11-12 11:08:48 +00:00
Items Maintenance: Move mid-file forward declarations out of .cpp files into owning headers: CUIListBoxEx explicit-specialization declarati 2026-11-12 13:39:07 +00:00
Jobs Maintenance: Move mid-file forward declarations out of .cpp files into owning headers: CUIListBoxEx explicit-specialization declarati 2026-11-12 13:39:07 +00:00
Map Maintenance: Move mid-file forward declarations out of .cpp files into owning headers: CUIListBoxEx explicit-specialization declarati 2026-11-12 13:39:07 +00:00
Messenger Decompile fn_24236 (MessengerMember::Deserialize) 2026-11-12 14:52:20 +00:00
Models Decompile 2 functions in Source/Contents/Models/ModelQuaternion.cpp, Source/Contents/Models/ModelAnimation.cpp, ... 2026-11-12 14:26:05 +00:00
Monster Confirm fn_17952 (CChampionMonsterMgr::Create) 2026-11-12 11:43:24 +00:00
Movement Decompile 2 functions in Source/Contents/Movement/MovementRoute.cpp, Source/Contents/Movement/TerrainPathSearch.cpp, ... 2026-11-12 14:25:37 +00:00
Movies Confirm 3 functions in Source/Client/Session/SessionAchievements.cpp, Source/Contents/Movies/BinkMovies.cpp, ... 2026-11-12 10:41:25 +00:00
Navigation Decompile fn_19573 (CNavigationManager::RouteFromPlayer) 2026-11-12 14:25:15 +00:00
Party Decompile fn_03697 (CLoadPartyInfoAsyncWork::Execute) 2026-11-12 14:42:35 +00:00
Pet Decompile fn_05371 (CPetEvolutionMgr::Load) 2026-11-12 00:37:21 +00:00
Quest Decompile fn_05447 (CRenewQuestMgr::WriteOngoingQuests) 2026-11-12 11:05:08 +00:00
Repute Maintenance: Move mid-file forward declarations out of .cpp files into owning headers: CUIListBoxEx explicit-specialization declarati 2026-11-12 13:39:07 +00:00
Rodex Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RuneSystem Decompile 3 functions in Source/Contents/RuneSystem/RuneSystem.cpp 2026-11-12 12:51:04 +00:00
Schedule Decompile fn_19723 (CPartialShutDownSchedule::Process) 2026-11-12 09:55:37 +00:00
SignBoard Maintenance: Move mid-file forward declarations out of .cpp files into owning headers: CUIListBoxEx explicit-specialization declarati 2026-11-12 13:39:07 +00:00
Skills Decompile 116 functions in Source/Contents/Skills/SkillActionAlitea.cpp 2026-11-12 14:34:58 +00:00
Skin Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
Sound Maintenance: Move mid-file forward declarations out of .cpp files into owning headers: CUIListBoxEx explicit-specialization declarati 2026-11-12 13:39:07 +00:00
Sprites Maintenance: B4/C4: GetBodyImfName (fn_23381) and GetBodyActionResourceName (fn_23394) are CSession members: both end in ret 0x14 and 2026-11-12 13:08:01 +00:00
Store Decompile 2 functions in Source/Contents/Store/MCStoreInfoBackupAsyncWork.cpp 2026-11-12 05:42:07 +00:00
Tables Maintenance: OBFUSCATE_STRING part 3: 95 more encrypted-string sites in 20 units rewritten as the OBFUSCATE_* macros on main (Utility 2026-11-12 12:23:31 +00:00
Time Confirm fn_23492 (CSession::LoadFogParameters) 2026-11-12 14:01:42 +00:00
UserData Confirm 5 functions in Source/Contents/UserData/AccountLinkedUserDataMgr.cpp 2026-11-12 14:35:33 +00:00
World Decompile fn_21286 (CGameMode::MarkWorldOcclusion) 2026-11-12 11:42:43 +00:00
ClientState.cpp Decompile fn_24208 (CSession::ReadReplayEntryQueue) 2026-11-12 12:20:53 +00:00
ClientState.h Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:30:12 +00:00
CombatTypes.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
InstantVar.cpp Confirm fn_21086 (RenderObjectState::Reset) 2026-11-10 10:13:06 +00:00
InstantVar.h Confirm fn_21086 (RenderObjectState::Reset) 2026-11-10 10:13:06 +00:00