rodecomp/Source/Contents
ragnarok-clanker 4baaa7ca29 Confirm fn_05566 (L_AddPerfectEnchant)
Batch #10985 by kyoshi: 0 byte-identical, 1 confirmed by peer review.

- fn_05566 L_AddPerfectEnchant: logic confirmed by peer review (already on main)

Peer-reviewed-by: cremane, raiken, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-04 20:29:53 +00:00
..
Actors Confirm 2 functions in Source/Contents/Actors/Player.cpp 2026-11-04 17:53:35 +00:00
Async Maintenance: [forced, user-approved] Family G30: remove ModeBaseEvents, CharacterConfigSave, AccountConfigLoad. ModeBaseEvents::Send 2026-11-03 14:13:27 +00:00
Camera Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
Configuration Decompile 4 functions in Source/Render/DX9/BackBufferDX9.cpp, Source/Render/DX9/RendererDX9.cpp, ... 2026-11-04 18:23:10 +00:00
Effects Confirm fn_19074 (CHealEffect::SpawnParticles) 2026-11-04 18:40:04 +00:00
Emblems Confirm 2 functions in Source/Contents/Emblems/EmblemCache.cpp 2026-11-04 18:02:31 +00:00
Ground Decompile fn_17604 (GroundGeometry::DrawTerrainOverlay) 2026-11-04 16:24:36 +00:00
Hotkeys Maintenance: [forced, user-approved] Family G30: remove ModeBaseEvents, CharacterConfigSave, AccountConfigLoad. ModeBaseEvents::Send 2026-11-03 14:13:27 +00:00
Items Decompile fn_04082 (CItemReformMgr::FindReform) 2026-11-04 20:00:39 +00:00
Jobs Decompile 2 functions in Source/Contents/Jobs/JobInheritance.cpp 2026-11-04 20:25:22 +00:00
Messenger Decompile fn_23312 (CSession::ClearFriends) 2026-11-04 17:32:28 +00:00
Models Confirm fn_17487 (C3dActor::MarkOccluded) 2026-11-04 16:50:15 +00:00
Movies
Party Decompile 3 functions in Source/Contents/Party/RegisterPartyAsyncWork.cpp 2026-11-04 17:20:09 +00:00
Schedule Maintenance: [forced, user-approved] Family S2: give g_timeScheduler (gl_24852, 0x16FDA3C) its real type CTimeScheduler* and drop the 2026-11-03 14:58:01 +00:00
SignBoard Maintenance: [forced, user-approved] Window-class layout correction (supersedes batches 10282 and 10283). Removed placeholder members 2026-11-03 18:46:49 +00:00
Skills Decompile 2 functions in Source/Contents/Skills/SkillActionKarnos.cpp 2026-11-04 19:23:59 +00:00
Sound Decompile fn_24366 (sub_E59030) 2026-11-04 17:17:27 +00:00
Store Decompile 6 functions in Source/Contents/Store/MCStoreInfoBackupAsyncWork.cpp 2026-11-04 16:37:36 +00:00
UserData Confirm fn_03468 (CAccountLinkedUserDataMgr::Load) 2026-11-04 19:54:31 +00:00
World Confirm fn_08045 (CSkyCube::CSkyCube) 2026-11-04 18:48:04 +00:00
WorldView Decompile fn_04356 (CWorldViewWorld::FindMap) 2026-11-04 17:50:27 +00:00
AchievementMgr.cpp Decompile 2 functions in Source/Contents/AchievementMgr.cpp 2026-11-01 13:38:13 +00:00
AchievementMgr.h Maintenance: Resubmission of the alias fold (10419 returned: it changed compiled code of fn_24380, fn_09591, fn_12755). The 7 aliases 2026-11-03 23:00:04 +00:00
ActorGeometry.cpp
ActorMovementRoute.cpp
ActorNameCache.cpp
ActorNameCard.cpp
ActorNameCard.h
ActorNameDirectory.cpp
ActorNameRequests.cpp
AdventureGuideMgr.cpp Decompile fn_05257 (AdventureGuideEntry::IsAvailable) 2026-11-02 15:36:19 +00:00
AdventureGuideMgr.h
BodyResources.cpp
CashEmotionMgr.cpp Confirm fn_09396 (UICashEmotionListChildWnd_UnPurchased::SendMsg) 2026-11-04 18:03:17 +00:00
CashEmotionMgr.h
ChampionMonsterMgr.cpp Maintenance: [forced, user-approved] Family W4: remove invented EffectAttachments (reference bundle over EffectActorState effects/fir 2026-11-03 13:09:24 +00:00
ChampionMonsterMgr.h
CheckAttendanceMgr.cpp
CheckAttendanceMgr.h
ClanInfo.cpp
ClanInfo.h Decompile fn_24380 (COMDAT) 2026-11-01 17:11:39 +00:00
ClientItemLists.cpp Decompile 7 functions in Source/Contents/ClientItemLists.cpp 2026-11-04 18:11:18 +00:00
ClientItemLists.h Decompile fn_21595 (CGameMode::sub_D08910) 2026-11-04 03:23:10 +00:00
ClientState.cpp Maintenance: Resubmission of the alias fold (10419 returned: it changed compiled code of fn_24380, fn_09591, fn_12755). The 7 aliases 2026-11-03 23:00:04 +00:00
ClientState.h Maintenance: Resubmission of the alias fold (10419 returned: it changed compiled code of fn_24380, fn_09591, fn_12755). The 7 aliases 2026-11-03 23:00:04 +00:00
ClientTiming.cpp Decompile fn_23490 (CSession::LoadDamageSkinSettings) 2026-11-02 15:26:15 +00:00
ClientXmlTables.cpp
ConfigMgr.cpp
ConfigMgr.h
EffectResourceSwitcher.cpp Decompile fn_06967 (CEZ2STREffect::IsFinished) 2026-11-04 18:13:45 +00:00
EffectResourceSwitcher.h
EmblemCacheRaw.cpp Maintenance: Consolidate the guild state into its real owner. The original has one GuildInfo object at 0x16D4400 (static ctor 0x4A887 2026-11-02 13:42:03 +00:00
EnchantMgr.cpp
EnchantMgr.h Confirm fn_05566 (L_AddPerfectEnchant) 2026-11-04 20:29:53 +00:00
EnemyMonsterTalk.cpp
EntryQueueMgr.cpp Maintenance: [forced, user-approved] Family V1: remove the invented global g_luaScript and the session-as-script casts. 0x1738010 is 2026-11-03 14:40:29 +00:00
EntryQueueMgr.h
EquipmentResourceMgr.h
EquipmentResources.cpp
FlyingShipRouteInfo.cpp
FlyingShipRouteInfo.h Confirm fn_12778 (UIRoMapWnd::DrawKafraMarkers) 2026-11-04 18:12:24 +00:00
ForbiddenWords.cpp
ForbiddenWords.h
GuildEmblemLookup.cpp Maintenance: [forced, user-approved] Family G28: remove EmblemCache (inventory row 71). Its fields are CGuildMgr members (g_guildMgr 2026-11-03 12:45:41 +00:00
GuildEmblemState.cpp
GuildInfo.cpp Maintenance: Consolidate the guild state into its real owner. The original has one GuildInfo object at 0x16D4400 (static ctor 0x4A887 2026-11-02 13:42:03 +00:00
GuildInfo.h Maintenance: Consolidate the guild state into its real owner. The original has one GuildInfo object at 0x16D4400 (static ctor 0x4A887 2026-11-02 13:42:03 +00:00
GuildMgr.cpp
GuildMgr.h Maintenance: [forced, user-approved] Family G28: remove EmblemCache (inventory row 71). Its fields are CGuildMgr members (g_guildMgr 2026-11-03 12:45:41 +00:00
GuildTip.cpp
GuildTip.h
HeadResources.cpp
HitSounds.cpp
InstantVar.cpp
InstantVar.h
ItemDBToIDMgr.cpp
ItemDBToIDMgr.h
JobCodeForItem.cpp
JobCodeForItem.h
MapInfoMgr.cpp
MapInfoMgr.h
MapNameTable.cpp Decompile fn_45471 (CSession::ScaleMapPositions) 2026-11-04 20:06:48 +00:00
MapPropertyMgr.cpp
MapPropertyMgr.h Confirm fn_20974 (CMapProperty::GetValue) 2026-11-04 18:24:28 +00:00
MapSkyMgr.cpp Maintenance: Resubmission of the alias fold (10419 returned: it changed compiled code of fn_24380, fn_09591, fn_12755). The 7 aliases 2026-11-03 23:00:04 +00:00
MapSkyMgr.h
MessageTable.cpp Confirm 3 functions in Source/Contents/MessageTable.cpp, Source/Contents/MessageTable.h 2026-11-04 16:51:01 +00:00
MessageTable.h Confirm 3 functions in Source/Contents/MessageTable.cpp, Source/Contents/MessageTable.h 2026-11-04 16:51:01 +00:00
ModelKeyframes.cpp
MonsterResources.cpp
MonsterSpeech.cpp
MonsterXmlActions.cpp Decompile fn_23572 (CSession::IsAdminSubMode) 2026-11-04 19:52:29 +00:00
MovementRoute.cpp
MovementRouteInterpolation.cpp
MovementRouteInterpolation.h
MovementTraversal.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
NavigationCandidates.cpp Maintenance: [forced, user-approved] Family F6 (closes family F): delete the four headers left empty or orphaned by F1-F5. WindowDial 2026-11-03 11:10:29 +00:00
NavigationDestinations.cpp
NavigationGraph.cpp
NavigationLink.cpp
NavigationManager.h Confirm 2 functions in Source/Contents/NavigationSource.cpp, Source/Contents/NavigationManager.h 2026-11-04 18:43:03 +00:00
NavigationRequest.cpp Decompile fn_19387 (CNaviData::SetDestination) 2026-11-04 18:44:35 +00:00
NavigationRoute.cpp Decompile fn_19432 (CNavi_Object::HasId) 2026-11-04 18:44:49 +00:00
NavigationSource.cpp Confirm 2 functions in Source/Contents/NavigationSource.cpp 2026-11-04 17:17:11 +00:00
NpcLocationRadius.cpp
Pathfinding.cpp
PetEvolutionMgr.cpp
PetEvolutionMgr.h
PetStatus.cpp
PetStrings.cpp
PetTalk.cpp
PetTalkNames.cpp
PlayerNameDictionary.cpp Maintenance: [forced, user-approved] Family G7: remove WindowRetirement, PlayerNameContext, AutomaticSkillContext. (a) WindowRetireme 2026-11-02 21:54:00 +00:00
PlayerNameDictionary.h Maintenance: [forced, user-approved] Family G7: remove WindowRetirement, PlayerNameContext, AutomaticSkillContext. (a) WindowRetireme 2026-11-02 21:54:00 +00:00
PrivateAirplaneMgr.cpp
PrivateAirplaneMgr.h
RDamageVar.cpp
RDamageVar.h
RenewQuestMgr.cpp Maintenance: [forced, user-approved] Family V1: remove the invented global g_luaScript and the session-as-script casts. 0x1738010 is 2026-11-03 14:40:29 +00:00
RenewQuestMgr.h
ReputeMgr.cpp Decompile fn_04287 (CReputeMgr::InfoInserter::operator()) 2026-11-04 17:17:21 +00:00
ReputeMgr.h
ReputeMgrLoad.inl
ReputeRecords.h
RobeOpacity.cpp
RobeResources.cpp
RobeTopLayer.cpp
RodexMailStore.cpp
RodexMailStore.h
RouletteMgr.cpp
RouletteMgr.h
ServerTimeManager.cpp Confirm fn_01695 (ServerTimeManager::Reset) 2026-11-04 16:31:01 +00:00
ServerTimeManager.h
ShowRankingScheduler.cpp Maintenance: [forced, user-approved] Family S2: give g_timeScheduler (gl_24852, 0x16FDA3C) its real type CTimeScheduler* and drop the 2026-11-03 14:58:01 +00:00
ShowRankingScheduler.h
SimpleStringMgr.cpp
SimpleStringMgr.h
SkinCatalog.cpp
SkinInfo.cpp
SkinMgr.cpp
SkinMgr.h
SpecialPopupMgr.cpp
SpecialPopupMgr.h
SpriteFrameSynchronization.cpp
SpriteJob.cpp
SpriteLayerDepth.cpp Maintenance: [forced, user-approved] Family W2: remove invented SpriteDrawingPolicy and AccessoryLayerDepth reference structs; their 2026-11-03 12:41:12 +00:00
SpriteLayerDrawing.cpp Maintenance: [forced, user-approved] Family V1: remove the invented global g_luaScript and the session-as-script casts. 0x1738010 is 2026-11-03 14:40:29 +00:00
SpriteLayerDrawing.h
SpriteLayerOrder.cpp
SpriteLayerOrder.h
SpriteRidingOffset.cpp
SpriteRidingOffset.h
SpriteRidingPolicy.cpp
SpriteRidingPolicy.h
SpriteRobe.cpp Maintenance: [forced, user-approved] Family W2: remove invented SpriteDrawingPolicy and AccessoryLayerDepth reference structs; their 2026-11-03 12:41:12 +00:00
SpriteRobeCommands.cpp Maintenance: [forced, user-approved] Family W2: remove invented SpriteDrawingPolicy and AccessoryLayerDepth reference structs; their 2026-11-03 12:41:12 +00:00
SpriteShadow.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
StatusIconImages.cpp
TableMng.cpp
TableMng.h
TerrainPathSearch.cpp
TerrainPathSearch.h
TipBoxTitles.cpp Maintenance: [forced, user-approved] Family D1: remove fabricated TipBoxTitles reference struct. Every caller of 0x7ACC70 (fn_09127) 2026-11-02 21:23:51 +00:00
TipBoxTitles.h Maintenance: [forced, user-approved] Family D1: remove fabricated TipBoxTitles reference struct. Every caller of 0x7ACC70 (fn_09127) 2026-11-02 21:23:51 +00:00
TipOfTheDay.cpp
TipOfTheDay.h
TownInfoMgr.cpp
TownInfoMgr.h
WorldNavigation.cpp Decompile fn_21282 (CGameMode::PlayerCell) 2026-11-04 19:53:38 +00:00