rodecomp/Source/Contents/World
ragnarok-clanker 0d6efeaf09 Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud
Batch #18562 by ragnarok-clanker: forced by an admin (31 lower score(s), 132 changed function(s)); checked with 230 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GameObject.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/MousePointer.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObject.h, Source/Contents/Actors/Skill.h, Source/Contents/Effects/Core/DummyEffectLauncher.h, Source/Contents/Effects/Core/EffectActor.h, Source/Contents/Effects/Core/EffectMaker.h, Source/Contents/Effects/Core/MsgEffect.h, Source/Contents/Effects/Skills/ArrowEffect.h, Source/Contents/Effects/Skills/MandraAttackEffect.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/GraffiSkill.h, Source/Contents/Sound/SoundMaker.h.
2026-11-12 16:09:04 +00:00
..
SkyBox.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
SkyBox.h Maintenance: Resubmission of 15134 without the 12 struct/type renames (their new names changed mangled symbols in 17 functions). Rena 2026-11-09 12:21:09 +00:00
World.h Decompile fn_17686 (CWorld::PcApproachToPlayer) 2026-11-10 09:55:16 +00:00
WorldActors.cpp Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ... 2026-11-11 11:26:00 +00:00
WorldEffects.cpp Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
WorldEnvironment.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
WorldGroundImport.h Maintenance: Restore original C3dGround/C3dGround15 hierarchy as GroundBase/GroundGeometry with 20 virtual slots, base size0x64 and d 2026-11-07 16:19:02 +00:00
WorldModelLoading.cpp Confirm fn_17680 (CWorld::LoadDeferredModels) 2026-11-12 15:30:33 +00:00
WorldModelLoading.h Maintenance: [forced, user-approved] Family W3: remove invented ModelLightingContext and WorldModelLoading. Evidence: C3dActor::Prepa 2026-11-03 12:59:38 +00:00
WorldModelView.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WorldModelView.h Decompile 5 functions in Source/Contents/World/WorldModelView.cpp, Source/Contents/World/WorldModelView.h, ... 2026-11-05 15:48:16 +00:00
WorldObjects.cpp Maintenance: C7 (replaces 18431/18498/18559). Actor SendMsg takes (CGameObject* sender, std::int64_t message, std::int64_t b..g). Aud 2026-11-12 16:09:04 +00:00
WorldOcclusion.cpp Decompile fn_21286 (CGameMode::MarkWorldOcclusion) 2026-11-12 11:42:43 +00:00
WorldOcclusion.h Maintenance: [forced, user-approved] Family W5 (resubmission of 10276 without the STATIC lines; replaces agent 2's 10270, returned by 2026-11-03 15:49:14 +00:00
WorldProximity.cpp Decompile 5 functions in Source/Contents/Messenger/ClientMessenger.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, ... 2026-11-11 12:35:29 +00:00
WorldProximity.h Decompile 5 functions in Source/Client/ReplayPacketRecorder.h, Source/Contents/Emblems/EmblemUpload.h, ... 2026-10-28 16:45:10 +00:00
WorldRayQuery.cpp Decompile fn_17661 (WorldRayQuery::Intersects) 2026-11-10 01:48:36 +00:00
WorldRayQuery.h Confirm fn_17658 (WorldRayQuery::Collect) 2026-11-07 07:20:25 +00:00
WorldSpatialInitialization.cpp Decompile 2 functions in Source/Contents/World/WorldSpatialInitialization.cpp, Source/Contents/World/WorldSpatialInitialization.h, ... 2026-11-05 03:24:34 +00:00
WorldSpatialInitialization.h Decompile 2 functions in Source/Contents/World/WorldSpatialInitialization.cpp, Source/Contents/World/WorldSpatialInitialization.h, ... 2026-11-05 03:24:34 +00:00
WorldSpatialTree.cpp Decompile fn_17664 (WorldSpatialTree::ClearChildren) 2026-11-12 07:19:01 +00:00
WorldSpatialTree.h Confirm fn_17664 (WorldSpatialTree::ClearChildren) 2026-11-05 03:32:10 +00:00
WorldTerrainPicking.cpp Decompile fn_21274 (CGameMode::PickScreenTerrain) 2026-11-10 19:57:03 +00:00
WorldTerrainPicking.h Decompile 10 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/CGameMode.h, ... 2026-11-07 07:16:29 +00:00
WorldViewData.cpp Decompile fn_04374 (CWorldViewMgr::ScaleToScreen) 2026-11-11 12:55:12 +00:00
WorldViewData.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
WorldViewSpatial.cpp Decompile fn_17923 (WorldViewSpatial::CollectNode) 2026-11-10 15:39:49 +00:00